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Mix and Match Middle School Course

Units

Unit Description
Karel Adventures 1: Students learn the basics of JavaScript as they follow Karel the Dog on two fun-filled adventures. Recommended for early middle school.
Karel Adventures 2: Students learn the basics of JavaScript as they follow Karel the Dog on two fun-filled adventures.
Tracy Adventures: Students will learn how to use basic commands, variables, and functions in their programs using the Python programming language. Recommended for early middle school.
Exploring Computing: Students explore different technologies and the impact they have on our world.
Exploring Code with Karel: Students learn the basics of programming by giving Karel the Dog commands in a grid world.
Exploring the Internet: Students are introduced to network protocols and different strategies used to protect online information.
Exploring Digital Citizenship: Students learn about Internet etiquette and how to stay safe on the world wide web.
Exploring Art with Code: Students explore the intersection of art and technology by creating art programs using p5.js.
Exploring Game Design: Students learn the basics of video game design elements, game mechanics, and sprite and world design. Students will learn foundational programming concepts in JavaScript and its popular p5play library.
Exploring Web Design 1: Students explore HTML and CSS styling as they work to create their homepage.

Unit Description
Exploring Data and Spreadsheets : Students synthesize all they've learned in this course to complete a project where they use a device to collect and analyze data to find an answer to a question they have.
Exploring Web Design 2: Students will learn the basics of web aesthetics and design principles which will allow them take their web design skills to the next level. This module culminates in a project that will guide them through the web planning process and create a multi-page website.