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Game Design in Unity - Semester One - Outline

  1. Intro to Game Design

    1. 1.1 Intro to Game Design

    2. Video 1.1.1 Welcome
    3. Free Response 1.1.2 Mindset Check
    4. Video 1.1.3 What is Game Design?
    5. Quiz 1.1.4 Game Design Overview
    6. Free Response 1.1.5 Reflecting on Game Design
    7. 1.2 History of Video Games

    8. Notes 1.2.1 History of Games
    9. Connection 1.2.2 Brief History of Video Games
    10. Free Response 1.2.3 Early Years of Video Games
    11. Connection 1.2.4 Revitalizing an Industry
    12. Connection 1.2.5 Battle of the Consoles
    13. Free Response 1.2.6 History of Games Reflection
  2. Exploring the Industry

    1. 2.1 Careers in Game Design

    2. Connection 2.1.1 Day in the Life
    3. Free Response 2.1.2 Reflection: Day in the Life
    4. Connection 2.1.3 Shadow a Game Designer
    5. Free Response 2.1.4 Reflection: Shadow a Game Designer
    6. 2.2 Scavenger Hunt: Careers in Game Design

    7. Connection 2.2.1 Scavenger Hunt: Careers in Game Design
    8. Free Response 2.2.2 Scavenger Hunt: Careers in Game Design Responses
    9. Free Response 2.2.3 Reflection: Careers in Game Design
    10. 2.3 Game Industry Insights

    11. Connection 2.3.1 How to Get Into the Games Industry
    12. Connection 2.3.2 Game Studios
    13. Exercise 2.3.3 Game Studio Presentation
  3. Unity Fundamentals

    1. 3.1 Intro to Unity

    2. Video 3.1.1 Intro to Unity
    3. Quiz 3.1.2 Quiz: Intro to Unity
    4. Connection 3.1.3 Unity Sizzle Reel
    5. Connection 3.1.4 Mobile Games in Unity
    6. Free Response 3.1.5 Intro to Unity Reflection
    7. 3.2 Unity Setup

    8. Connection 3.2.1 Creating an Account
    9. Notes 3.2.2 Installing Unity Hub and Unity
    10. Free Response 3.2.3 Setup Review
    11. 3.3 Course Management

    12. Notes 3.3.1 Navigating CodeHS and Unity
    13. Connection 3.3.2 Unity Docs
    14. Notes 3.3.3 Sharing Unity Projects: 3 Options
    15. Notes 3.3.4 Unity Collaborate: Setup
    16. Video 3.3.5 Unity Collaborate: Sharing a Project
    17. Notes 3.3.6 Unity Plastic SCM: Account Setup
    18. Connection 3.3.7 Unity Plastic SCM: Add Your Teacher to a Project
    19. Connection 3.3.8 Unity Plastic SCM: Share with Checkin Changes
    20. Notes 3.3.9 Zipped Folder: Sharing a Unity Project
    21. Free Response 3.3.10 Your Turn: Sharing Practice
    22. Quiz 3.3.11 Course Management Quiz
    23. 3.4 Unity Basics

    24. Video 3.4.1 Navigating Unity's Interface
    25. Video 3.4.2 Example: 3D Objects and Scene Navigation
    26. Free Response 3.4.3 Make a Pyramid
    27. Video 3.4.4 Example: Adding Material to a GameObject
    28. Free Response 3.4.5 Color Your Pyramid
    29. Video 3.4.6 Example: Transforming GameObjects
    30. Free Response 3.4.7 Transform Your Pyramid
    31. 3.5 Using Prefab Objects

    32. Video 3.5.1 Using Prefab Objects
    33. Notes 3.5.2 Downloading the Tutorials
    34. Free Response 3.5.3 Tutorial 1: Using a Prefab Scene
    35. Free Response 3.5.4 Tutorial 2: Create Your Own Scene
    36. Free Response 3.5.5 Tutorial 3: Added Elements From the Asset Store
    37. Free Response 3.5.6 Make Your Own Car Game
    38. 3.6 Getting Started with AI

    39. Video 3.6.1 Getting Started with AI
    40. Notes 3.6.2 Downloading the Tutorials
    41. Free Response 3.6.3 Tutorial 1: AI GameObjects and Waypoints
    42. Free Response 3.6.4 Tutorial 2: Changing Waypoints and AI Targets
    43. 3.7 Third Person Game Mechanics

    44. Video 3.7.1 Third Person Game Mechanics
    45. Notes 3.7.2 Downloading the Tutorials
    46. Free Response 3.7.3 Tutorial 1: Meet Ethan
    47. Free Response 3.7.4 Tutorial 2: Meet Ellen
    48. Free Response 3.7.5 Tutorial 3: Object Collection Mechanics
    49. Free Response 3.7.6 Make It Your Own Challenge
    50. 3.8 Building a Scene with Prefabs

    51. Video 3.8.1 Scene Design with Prefabs
    52. Video 3.8.2 Changing Prefab Properties
    53. Notes 3.8.3 Downloading the Prefab Project
    54. Free Response 3.8.4 Getting Started with Prefabs
    55. Free Response 3.8.5 Plan Your Scene
    56. Notes 3.8.6 Build Your Scene
    57. Free Response 3.8.7 Scene Reflections
  4. Legal and Ethical Consideration

    1. 4.1 Copyright Rules

    2. Video 4.1.1 Creative Credit and Copyright
    3. Check for Understanding 4.1.2 Creative Credit and Copyright
    4. Connection 4.1.3 Copyright Laws and Video Game Design
    5. Free Response 4.1.4 Reflection: Copyright Laws and Video Game Design
    6. Connection 4.1.5 Case Study: Atari v. North American Phillips
    7. Free Response 4.1.6 Reflection: Atari v. North American Phillips
    8. 4.2 Ethical Considerations

    9. Notes 4.2.1 Overview
    10. Free Response 4.2.2 The Role of Governing Bodies
    11. Connection 4.2.3 The Role of Developers
    12. Exercise 4.2.4 The Role of Developers: One Pager
    13. 4.3 Security in Game Design

    14. Connection 4.3.1 Cybersecurity in Gaming
    15. Free Response 4.3.2 Reflection: Cybersecurity in Gaming
    16. Connection 4.3.3 Securing Your Game: The CIA Triad
    17. Video 4.3.4 CIA Triad
    18. Check for Understanding 4.3.5 CIA Triad
    19. Free Response 4.3.6 Which part of the CIA Triad?
    20. Free Response 4.3.7 Which part of the CIA Triad?
    21. Free Response 4.3.8 Breach of Confidentiality
    22. Free Response 4.3.9 Breach of Availability
    23. Free Response 4.3.10 CIA Connections
    24. 4.4 Representation in Technology

    25. Notes 4.4.1 Intro to Representation in Technology
    26. Free Response 4.4.2 Underrepresented Groups in Computer Science
    27. Connection 4.4.3 Impact of Women In Tech
    28. Free Response 4.4.4 Reflection: Impact of Women in Tech
    29. Connection 4.4.5 Impact on Game Design
    30. Free Response 4.4.6 Reflection: Impact on Game Design
  5. Project: Your First Game

    1. 5.1 What Makes a Good Game?

    2. Video 5.1.1 What Makes a Good Game?
    3. Free Response 5.1.2 Elements of a Game #1
    4. Free Response 5.1.3 Elements of a Game #2
    5. Free Response 5.1.4 Fundamentals of Game Design
    6. 5.2 Planning Your Game

    7. Notes 5.2.1 Guidelines
    8. Connection 5.2.2 Keep It Simple
    9. Free Response 5.2.3 Brainstorm
    10. Free Response 5.2.4 Choose Two
    11. Free Response 5.2.5 The 4 Game Elements
    12. Free Response 5.2.6 Get Feedback
    13. Free Response 5.2.7 Choose One and Plan
    14. Free Response 5.2.8 Break it Into Pieces
    15. 5.3 Making Your Game

    16. Notes 5.3.1 Project Requirements and Setup
    17. Free Response 5.3.2 Prototype the Environment
    18. Free Response 5.3.3 Prototype the Player
    19. Free Response 5.3.4 Prototype the Gameplay
    20. Free Response 5.3.5 User Testing and Feedback
    21. Free Response 5.3.6 Final Development
    22. Free Response 5.3.7 Reflection
    23. 5.4 Publishing and Presenting Your Game

    24. Notes 5.4.1 Publish Your Game Online
    25. Free Response 5.4.2 Your Game Link
    26. Free Response 5.4.3 Final Game Design Document
    27. Presentation 5.4.4 Reflect and Present