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6.1 Jumper - Setup
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Video
6.1.1 Jumper Project Intro
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Free Response
6.1.2 Project Decomposition
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Notes
6.1.3 A Quick Note About the Project Setup
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Exercise
6.1.4 Project - Framework and Canvas
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Exercise
6.1.5 Project - Basic Grass Tiles
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6.2 Jumper - Character Prototype
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Notes
6.2.1 Basic Character Functionality
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Free Response
6.2.2 Character Pseudocode
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Exercise
6.2.3 Project - Character Sprite
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Exercise
6.2.4 Project - Character Movement
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Exercise
6.2.5 Project - Character Jumps
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Exercise
6.2.6 Project - A Camera That Follows
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6.3 Sprite Animations
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Notes
6.3.1 Sprites in Games
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Notes
6.3.2 Intro to Spritesheets
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Notes
6.3.3 Creating Sprite Animations
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Exercise
6.3.4 Exploration: Learning to Walk
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Exercise
6.3.5 Born to Run
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6.4 Jumper - Character Animation
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Notes
6.4.1 Character Animation
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Exercise
6.4.2 Project - Character Idling
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Exercise
6.4.3 Project - Character Walking
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6.5 Jumper - Collecting Coins
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Notes
6.5.1 Collecting Coins
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Free Response
6.5.2 Coin Decomposition
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Exercise
6.5.3 Project - Animated Coins
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Exercise
6.5.4 Project - Collecting the Coins
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Exercise
6.5.5 Project - Counting the Coins
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6.6 Jumper - Improved Player Functionality
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Notes
6.6.1 Improved Player Functionality
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Exercise
6.6.2 Project - Getting Back Up
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Notes
6.6.3 Jumping Mechanics
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Exercise
6.6.4 Project - Adding a Ground Sensor
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6.7 Jumper - End of Level
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Notes
6.7.1 End of Level
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Free Response
6.7.2 Ending Event Pseudocode
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Exercise
6.7.3 Project - The Ending Event
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Exercise
6.7.4 Project - Game Over
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6.8 Jumper - Level #1 Design
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Blank
6.8.1
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6.9 Jumper - Level #2 Challenge
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Notes
6.9.1 Level #2 Intro (Duplicate)
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Free Response
6.9.2 Planning Level #2 (Duplicate)
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Challenge
6.9.3 Project - Creating Level #2 (Duplicate)
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Free Response
6.9.4 Playtesting and Feedback (Duplicate)
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Free Response
6.9.5 Mini Golf Reflection (Duplicate)