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West Virginia Computer Science in the Modern World Framework

Standards

Standard Description
CS.MW.1 Use predefined functions and parameters, classes and methods to divide a complex problem into simpler parts. Lessons
CS.MW.2 Describe a software development process used to solve software problems (e.g., design, coding, testing, verification). Lessons
CS.MW.3 Explain how sequence, selection, iteration, and recursion are building blocks of algorithms. Lessons
CS.MW.4 Compare techniques for analyzing massive data collections. Lessons
CS.MW.5 Describe the relationship between binary and hexadecimal representations. Lessons
CS.MW.6 Analyze the representation and trade-offs among various forms of digital information. Lessons
CS.MW.7 Describe how various types of data are stored in a computer system. Lessons
CS.MW.8 Use modeling and simulation to represent and understand natural phenomena. Lessons
CS.MW.9 Discuss the value of abstraction to manage problem complexity. Lessons
CS.MW.10 Describe the concept of parallel processing as a strategy to solve large problems. Lessons
CS.MW.11 Describe how computation shares features with art and music by translating human intention into an artifact. Lessons
CS.MW.12 Work in a team to design and develop a software artifact. Lessons
CS.MW.13 Use collaborative tools to communicate with project team members (e.g., discussion threads, wikis, blogs, version control, etc.). Lessons
CS.MW.14 Describe how computing enhances traditional forms and enables new forms of experience, expression, communication, and collaboration. Lessons
CS.MW.15 Identify how collaboration influences the design and development of software products. Lessons
CS.MW.16 Create and organize Web pages through the use of a variety of web programming design tools. Lessons
CS.MW.17 Use mobile devices/emulators to design, develop, and implement mobile computing applications. Lessons
CS.MW.18 Use various debugging and testing methods to ensure program correctness (e.g., test cases, unit testing, white box, black box, integration testing). Lessons
CS.MW.19 Apply analysis, design, and implementation techniques to solve problems (e.g., use one or more software lifecycle models). Lessons
CS.MW.20 Use Application Program Interfaces (APIs) and libraries to facilitate programming solutions. Lessons
CS.MW.21 Select appropriate file formats for various types and uses of data. Lessons
CS.MW.22 Describe a variety of programming languages available to solve problems and develop systems. Lessons
CS.MW.23 Explain the program execution process. Lessons
CS.MW.24 Explain the principles of security by examining encryption, cryptography, and authentication techniques. Lessons
CS.MW.25 Explore a variety of careers to which computing is central. Lessons
CS.MW.26 Describe techniques for locating and collecting small and large-scale data sets. Lessons
CS.MW.27 Describe how mathematical and statistical functions, sets, and logic are used in computation. Lessons
CS.MW.28 Describe the unique features of computers embedded in mobile devices and vehicles (e.g., cell phones, automobiles, airplanes). Lessons
CS.MW.29 Develop criteria for purchasing or upgrading computer system hardware. Lessons
CS.MW.30 Describe the principal components of computer organization (e.g., input, output, processing, and storage). Lessons
CS.MW.31 Compare various forms of input and output. Lessons
CS.MW.32 Explain the multiple levels of hardware and software that support program execution (e.g., compilers, interpreters, operating systems, networks). Lessons
CS.MW.33 Apply strategies for identifying and solving routine hardware and software problems that occur in everyday life. Lessons
CS.MW.34 Compare and contrast client-server and peer-to-peer network strategies. Lessons
CS.MW.35 Explain the basic components of computer networks (e.g., servers, file protection, routing, spoolers and queues, shared resources, and fault-tolerance). Lessons
CS.MW.36 Describe how the Internet facilitates global communication. Lessons
CS.MW.37 Describe the major applications of artificial intelligence and robotics. Lessons
CS.MW.38 Compare appropriate and inappropriate social networking behaviors. Lessons
CS.MW.39 Discuss the impact of computing technology on business and commerce (e.g., automated tracking of goods, automated financial transactions, e-commerce, cloud computing). Lessons
CS.MW.40 Describe the role that adaptive technology can play in the lives of people with special needs. Lessons
CS.MW.41 Compare the positive and negative impacts of technology on culture (e.g., social networking, delivery of news and other public media, and intercultural communication). Lessons
CS.MW.42 Describe strategies for determining the reliability of information found on the Internet. Lessons
CS.MW.43 Differentiate between information access and information distribution rights. Lessons
CS.MW.44 Describe how different kinds of software licenses can be used to share and protect intellectual property. Lessons
CS.MW.45 Discuss the social and economic implications associated with hacking and software piracy. Lessons
CS.MW.46 Describe different ways in which software is created and shared and their benefits and drawbacks (commercial software, public domain software, open source development). Lessons
CS.MW.47 Describe security and privacy issues that relate to computer networks. Lessons
CS.MW.48 Explain the impact of the digital divide on access to critical information. Lessons