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Georgia Foundations of Computer Programming Framework

Standards

Standard Description
MS-CS-FCP-1.1 Communicate effectively through writing, speaking, listening, reading, and interpersonal abilities. Lessons
MS-CS-FCP-1.2 Demonstrate an understanding of collaborative interactions in the digital world. Lessons
MS-CS-FCP-1.3 Model work-readiness traits required for success in the workplace including integrity, honesty, accountability, punctuality, time management, and respect for diversity. Lessons
MS-CS-FCP-1.4 Exhibit critical thinking and problem-solving skills to locate, analyze, and apply information in career planning and employment situations. Lessons
MS-CS-FCP-1.5 Present a professional image through appearance, behavior and language. Lessons
MS-CS-FCP-1.6 Investigate educational requirements, job responsibilities, employment trends, and opportunities within information technology career pathways using credible sources. Lessons
MS-CS-FCP-2.1 Identify the basic components of the computer (processor, operating system, memory, storage, ethernet ports) by disassembling and reassembling a demonstration model personal computer (may be done ‘virtually’ online if demo model is not available). Lessons
MS-CS-FCP-2.2 Demonstrate an understanding of key functional components (input/output devices, software applications, wi-fi and/or Ethernet, and IP addresses). Lessons
MS-CS-FCP-2.3 Demonstrate an understanding of the fundamental concepts for how computers process programming commands (hex, binary language, sequence of commands, conditional structures, looping structures). Lessons
MS-CS-FCP-3.1 Make observations and organize the concepts of modularity, including functions and methods, as it relates to programming code reusability and cloud computing in the software industry. Lessons
MS-CS-FCP-3.2 Develop a working vocabulary of computational thinking including sequences, algorithms, binary, pattern matching, decomposition, abstraction, parallelization, data, automation, data collection, data analysis, Boolean, integer, branches (if...then...else), and iteration {loops (For, While)}. Lessons
MS-CS-FCP-3.3 Analyze the problem-solving process, the input-process-output-storage model of a computer, and how computers help humans solve problems. Lessons
MS-CS-FCP-3.4 Develop an algorithm to decompose a problem of a daily task. Lessons
MS-CS-FCP-4.1 Develop a working vocabulary of programming including flowcharting and/or storyboarding, coding, debugging, user interfaces, usability, variables, lists, loops, conditionals, programming language, and events. Lessons
MS-CS-FCP-4.2 Utilize the design process to brainstorm, implement, test, and revise an idea. Lessons
MS-CS-FCP-4.3 Cite evidence on how computers represent data and media (sounds, images, video, etc.). Lessons
MS-CS-FCP-4.4 Design a user interface and test with other users using a paper prototype. Lessons
MS-CS-FCP-4.5 Implement a simple algorithm in a computer program Lessons
MS-CS-FCP-4.6 Develop an event driven program. Lessons
MS-CS-FCP-4.7 Create a program that accepts user and/or sensor input and stores the result in a variable Lessons
MS-CS-FCP-4.8 Create a computer program that implements a loop. Lessons
MS-CS-FCP-4.9 Develop a program that makes a decision based on data or user input Lessons
MS-CS-FCP-4.10 Debug a program with an error. Lessons
MS-CS-FCP-5.1 Develop a working vocabulary of embedded computing including digital, analog, events, microcontrollers, sensors, light emitting diodes (LED), switches, servos, cloud computing, and internet of things. Lessons
MS-CS-FCP-5.2 Investigate how software interacts with hardware in the boot process Lessons
MS-CS-FCP-5.3 Analyze and explain how computers communicate information with simple hardware inputs and outputs. Lessons
MS-CS-FCP-5.4 Create a product that analyzes how simple computer hardware can be used to develop innovative new products that interact with the physical world. Lessons
MS-CS-FCP-5.5 Design a computer program that senses something in the real world and changes an output based on the input. Lessons
MS-CS-FCP-6.1 Summarize ethical, privacy, and legal issues of a digital world using current case studies. Lessons
MS-CS-FCP-6.2 Collaborate as a team to develop an artifact that represents multiple perspectives regarding a global crisis. Lessons
MS-CS-FCP-6.3 Analyze and explain the functionality and suitability (or appropriateness) of a computational artifact. Lessons
MS-CS-FCP-6.4 Develop a program for creative expression or to satisfy personal curiosity which may have visual, audible, and/or tactile results. Lessons
MS-CS-FCP-6.5 Develop a program specifically with the goal of solving a problem, creating new knowledge, or helping people, organizations, or society. Lessons