| Unit | Description |
|---|---|
| Karel Adventures 1: Students learn the basics of JavaScript as they follow Karel the Dog on two fun-filled adventures. Recommended for early middle school. | |
| Karel Adventures 2: Students learn the basics of JavaScript as they follow Karel the Dog on two fun-filled adventures. | |
| Tracy the Turtle Adventures: Students will learn how to use basic commands, variables, and functions in their programs using the Python programming language. Recommended for early middle school. | |
| Exploring Computing: Students explore different technologies and the impact they have on our world. | |
| Exploring Code with Karel: Students learn the basics of programming by giving Karel the Dog commands in a grid world. | |
| Exploring the Internet: Students are introduced to network protocols and different strategies used to protect online information. | |
| Exploring Digital Citizenship: Students learn about Internet etiquette and how to stay safe on the world wide web. | |
| Exploring Art with Code: Students explore the intersection of art and technology by creating art programs using p5.js. | |
| Exploring Game Design: Students learn the basics of video game design elements, game mechanics, and sprite and world design. | |
| Exploring Web Design 1: Students explore HTML and CSS styling as they work to create their homepage. | |
| Exploring Data and Spreadsheets : Students explore data and basic sheet functions to complete a project where they use a device to collect and analyze data to find an answer to a question they have. | |
| Exploring Web Design 2: Students explore the basics of web aesthetics and design principles. This module culminates in a project that will guide them through the web planning process and create a multi-page website. |
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