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WY 6-8: 8.AP.PD.02

CodeHS Lessons

Incorporate existing code, media, and libraries into original programs of increasing complexity and give attribution.

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4.1 Intro to the Canvas and Graphics
4.2 More Graphics Objects
4.3 Positioning Graphics Objects
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3.1 Intro to the Canvas and Graphics
3.2 More Graphics Objects
3.3 Positioning Graphics Objects
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4.1 Intro to the Canvas and Graphics
4.2 More Graphics Objects
4.3 Positioning Graphics Objects
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4.1 Intro to the Canvas and Graphics
4.2 More Graphics Objects
4.3 Positioning Graphics Objects
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8.1 Getting Started
8.2 Color
8.3 Variables
8.4 The Draw Loop
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
9.7 Program Structure
9.9 Your First Sprites
9.10 The Physics of Sprites
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4.1 Getting Started
4.2 Color
4.3 Variables
4.4 The Draw Loop
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
5.7 Program Structure
5.9 Your First Sprites
5.10 The Physics of Sprites
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1.3 Color
1.4 Variables
2.1 The Draw Loop
2.2 Color Transitions
2.3 Shape Transformations
2.4 Direction
3.2 Mouse Data
3.3 Keyboard Data
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3.2 Program Structure
3.4 Your First Sprites
3.5 The Physics of Sprites
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3.5 Using Graphics in JavaScript
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3.1 What is Scripting?
3.2 Disappearing Platforms
3.3 Fading Platforms
3.4 Deadly Lava
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3.5 Using Graphics in JavaScript
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5.5 Using Graphics in JavaScript
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6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
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3.5 Using Graphics in JavaScript
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2.5 Using Graphics in JavaScript
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5.5 Using Graphics in JavaScript
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6.6 Using Graphics in JavaScript
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6.5 Using Graphics in JavaScript
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5.5 Using Graphics in JavaScript
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6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
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6.5 Using Graphics in JavaScript
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10.9 Intro to the Canvas and Graphics
10.10 More Graphics Objects
10.11 Positioning Graphics Objects
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5.5 Using Graphics in JavaScript
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1.6 Copyright
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10.6 Using Graphics in JavaScript
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5.5 Using Graphics in JavaScript
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3.1 Intro to the Canvas and Graphics
3.2 More Graphics Objects
3.3 Positioning Graphics Objects
Standard
3.1 Getting Started
3.2 Color
3.3 Variables
3.4 The Draw Loop
3.5 Color Transitions
3.6 Shape Transformations
3.7 Direction
3.8 Mouse Data
3.9 Keyboard Data
3.10 Project: Animate an Emoji
4.7 Program Structure
4.9 Your First Sprites
4.10 The Physics of Sprites
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8.6 Using Graphics in JavaScript
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8.6 Using Graphics in JavaScript
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4.5 Using Graphics in JavaScript
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6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
Standard
5.5 Using Graphics in JavaScript
Standard
5.5 Using Graphics in JavaScript
Standard
6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
Standard
5.5 Using Graphics in JavaScript
Standard
6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
Standard
5.5 Using Graphics in JavaScript
Standard
6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
Standard
2.5 Using Graphics in JavaScript
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2.5 Using Graphics in JavaScript
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11.6 Copyright
11.10 Project: Your First Website, Pt 1
11.16 Project: Your First Website, Pt 2
12.7 Build Your Website!
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5.5 Using Graphics in JavaScript
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6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
Standard
6.1 Intro to the Canvas and Graphics
6.2 More Graphics Objects
6.3 Positioning Graphics Objects
Standard
5.1 Getting Started
5.2 Color
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
8.1 Intro to the Canvas and Graphics
8.2 More Graphics Objects
8.3 Positioning Graphics Objects
Standard
5.1 Intro to the Canvas and Graphics
5.2 More Graphics Objects
5.3 Positioning Graphics Objects
Standard
3.5 Using Graphics in JavaScript
Standard
6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
Standard
5.5 Using Graphics in JavaScript
Standard
6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
Standard
6.5 Using Graphics in JavaScript
Standard
5.5 Using Graphics in JavaScript
Standard
8.9 Project: Your First Website, Pt 1
8.16 Project: Your First Website, Pt 2
Standard
6.1 Intro to the Canvas and Graphics
6.2 More Graphics Objects
6.3 Positioning Graphics Objects
Standard
5.5 Using Graphics in JavaScript
Standard
5.5 Using Graphics in JavaScript
Standard
6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
Standard
5.1 Getting Started
5.2 Color
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
3.2 Program Structure
3.4 Your First Sprites
3.5 The Physics of Sprites
Standard
2.6 Copyright
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2.6 Copyright
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4.1 Getting Started
4.2 Color
4.3 Variables
4.4 The Draw Loop
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
5.7 Program Structure
5.9 Your First Sprites
5.10 The Physics of Sprites
Standard
6.6 Copyright
6.10 Project: Your First Website, Pt 1
6.16 Project: Your First Website, Pt 2
7.7 Build Your Website!
Standard
5.5 Using Graphics in JavaScript