Texas Video Game Programming: 3.B
CodeHS Lessons
apply core programming logic and techniques that are used in building games
| Standard |
| 3.4 Basic Math |
| 3.6 Random Numbers |
| 3.7 Basic Functions |
| 6.2 If/Else Statements |
| 6.6 While Loops |
| 6.9 For Loops |
| 8.2 Return Values |
| 10.1 Timers |
| 10.3 Collisions |
| 10.6 Key Events |
| Standard |
| 19.4 Basic Math |
| 19.5 Random Numbers |
| 19.6 Basic Functions |
| 19.8 If/Else Statements |
| 19.11 While Loops |
| 19.13 For Loops |
| 19.15 Return Values |
| Standard |
| 2.4 Basic Math |
| 2.6 Random Numbers |
| 2.7 Basic Functions |
| 5.2 If/Else Statements |
| 5.6 While Loops |
| 5.9 For Loops |
| 7.2 Return Values |
| 9.1 Timers |
| 9.3 Collisions |
| 9.6 Key Events |
| Standard |
| 3.4 Basic Math |
| 3.6 Random Numbers |
| 3.7 Basic Functions |
| 6.2 If/Else Statements |
| 6.6 While Loops |
| 6.9 For Loops |
| 8.2 Return Values |
| 10.1 Timers |
| 10.3 Collisions |
| 10.6 Key Events |
| Standard |
| 3.4 Basic Math |
| 3.6 Random Numbers |
| 3.7 Basic Functions |
| 6.2 If/Else Statements |
| 6.6 While Loops |
| 6.9 For Loops |
| 8.2 Return Values |
| 11.1 Timers |
| 11.3 Collisions |
| 11.6 Key Events |
| Standard |
| 16.17 If/Else Statements |
| Standard |
| 12.4 Basic Math |
| 12.6 Random Numbers |
| 12.7 Basic Functions |
| Standard |
| 4.4 Scripting Mechanics |
| 4.5 AI in Games |
| 4.6 Menu and Heads-up Display |
| 5.2 Game Physics |
| 5.3 Projectiles and Character Controllers |
| 5.4 Character Rigging and Animation |
| 7.2 Create a 3D World for VR |
| Standard |
| 6.4 Basic Math |
| 6.5 Random Numbers |
| 6.6 Basic Functions |
| 6.8 If/Else Statements |
| 6.11 While Loops |
| 6.13 For Loops |
| 6.15 Return Values |
| Standard |
| 11.4 Basic Math |
| 11.5 Random Numbers |
| 11.6 Basic Functions |
| 11.8 If/Else Statements |
| 11.11 While Loops |
| 11.13 For Loops |
| 11.15 Return Values |
| 13.1 Timers |
| 13.3 Collisions |
| 13.6 Key Events |
| Standard |
| 10.5 Basic Math |
| 10.6 Random Numbers |
| 10.7 Basic Functions |
| 15.2 If/Else Statements |
| 15.6 While Loops |
| 15.9 For Loops |
| Standard |
| 16.17 If/Else Statements |
| Standard |
| 12.4 Basic Math |
| 12.6 Random Numbers |
| 12.7 Basic Functions |
| 15.2 If/Else Statements |
| 15.6 While Loops |
| 15.9 For Loops |
| Standard |
| 2.4 Basic Math |
| 2.6 Random Numbers |
| 2.7 Basic Functions |
| 4.2 If/Else Statements |
| 4.6 While Loops |
| 4.9 For Loops |
| 5.2 Return Values |
| 6.1 Timers |
| 6.3 Collisions |
| 6.6 Key Events |
| Standard |
| 1.5 Timers |
| 1.7 Collisions |
| 1.10 Key Events |
| Standard |
| 12.4 Basic Math |
| 12.5 Random Numbers |
| 12.6 Basic Functions |
| 12.8 If/Else Statements |
| 12.11 While Loops |
| 12.12 For Loops |
| Standard |
| 3.4 Basic Math |
| 3.6 Random Numbers |
| 3.7 Basic Functions |
| 7.2 If/Else Statements |
| 7.6 While Loops |
| 7.9 For Loops |
| 9.2 Return Values |
| 13.1 Timers |
| 13.3 Collisions |
| 13.6 Key Events |
| Standard |
| 7.4 Basic Math |
| 7.6 Random Numbers |
| 7.7 Basic Functions |
| 9.2 If/Else Statements |
| 9.6 While Loops |
| 9.9 For Loops |
| 11.2 Return Values |
| Standard |
| 4.4 Basic Math |
| 4.6 Random Numbers |
| 4.7 Basic Functions |
| 6.2 If/Else Statements |
| 6.6 While Loops |
| 6.9 For Loops |
| 7.2 Return Values |
| 8.1 Timers |
| 8.3 Collisions |
| 8.6 Key Events |
| Standard |
| 7.4 Basic Math |
| 7.6 Random Numbers |
| 7.7 Basic Functions |
| 18.2 If/Else Statements |
| 18.6 While Loops |
| 18.9 For Loops |
| 20.2 Return Values |
| 22.1 Timers |
| 22.3 Collisions |
| 22.6 Key Events |
| Standard |
| 2.4 Basic Math |
| 2.6 Random Numbers |
| 2.7 Basic Functions |
| 6.2 If/Else Statements |
| 6.6 While Loops |
| 6.9 For Loops |
| 7.2 Return Values |
| 16.1 Timers |
| 16.3 Collisions |
| 16.6 Key Events |
| Standard |
| 12.17 If/Else Statements |
| Standard |
| 4.4 Scripting Mechanics |
| 4.5 AI in Games |
| 4.6 Menu and Heads-up Display |
| 5.2 Game Physics |
| 5.3 Projectiles and Character Controllers |
| 5.4 Character Rigging and Animation |
| 7.2 Create a 3D World for VR |