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Texas Video Game Programming: 2.H

CodeHS Lessons

design and create custom class-constructors and use the object-oriented techniques of inheritance, abstraction, polymorphism, and encapsulation.

Standard
3.4 Defining Classes
4.5 AI in Games
5.3 Projectiles and Character Controllers
Standard
3.4 Defining Classes
4.5 AI in Games
5.3 Projectiles and Character Controllers