Texas Video Game Programming: 2.H
CodeHS Lessons
design and create custom class-constructors and use the object-oriented techniques of inheritance, abstraction, polymorphism, and encapsulation.
| Standard |
| 3.4 Defining Classes |
| 4.5 AI in Games |
| 5.3 Projectiles and Character Controllers |
| Standard |
| 3.4 Defining Classes |
| 4.5 AI in Games |
| 5.3 Projectiles and Character Controllers |