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Nevada 9-12 Framework


Standard Description
9-12.AP.A.1 Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests. Lessons
9-12.AP.V.1 Demonstrate the use of both linked lists and arrays to simplify solutions, generalizing computational problems instead of repeatedly using simple variables. Lessons
9-12.AP.C.1 Justify the selection of specific control structures when tradeoffs involve implementation, readability, and program performance, and explain the benefits and drawbacks of choices made. Lessons
9-12.AP.C.2 Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions. Lessons
9-12.AP.M.1 Decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, and/or objects. Lessons
9-12.AP.M.2 Create artifacts by using procedures within a program, combinations of data and procedures, or independent but interrelated programs. Lessons
9-12.AP.PD.1 Systematically design and develop programs for broad audiences by incorporating feedback from users. Lessons
9-12.AP.PD.2 Evaluate licenses that limit or restrict use of computational artifacts when using resources such as libraries. Lessons
9-12.AP.PD.3 Evaluate and refine computational artifacts to make them more usable by all and accessible to people with disabilities. Lessons
9-12.AP.PD.4 Design and develop computational artifacts working in team roles using collaborative tools. Lessons
9-12.AP.PD.5 Document design decisions using text, graphics, presentations, and/or demonstrations in the development of complex programs. Lessons
9-12.CS.D.1 Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects. Lessons
9-12.CS.HS.1 Compare levels of abstraction and interactions between application software, system software, and hardware layers. Lessons
9-12.CS.T.1 Develop guidelines that convey systematic troubleshooting strategies that others can use to identify and fix errors. Lessons
9-12.DA.S.1 Translate between different bit representations of real-world phenomena, such as characters, numbers, and images (e.g., convert hexadecimal colors to decimal percentages, ASCII/Unicode representation). Lessons
9-12.DA.S.2 Evaluate the tradeoffs in how data elements are organized and where data is stored. Lessons
9-12.DA.CVT.1 Create interactive data visualizations or alternative representations using software tools to help others better understand real-world phenomena. Lessons
9-12.DA.IM.1 Create computational models that represent the relationships among different elements of data collected from a phenomenon, process, or model. Lessons
9-12.IC.C.1 Evaluate the ways computing impacts personal, ethical, social, economic, and cultural practices. Lessons
9-12.IC.C.2 Test and refine computational artifacts to reduce bias and equity deficits. Lessons
9-12.IC.C.3 Demonstrate ways a given algorithm applies to problems across disciplines. Lessons
9-12.IC.C.4 Explain the potential impacts of artificial intelligence on society. Lessons
9-12.IC.SI.1 Use tools and methods for collaboration on a project to increase connectivity of people in different cultures and career fields. Lessons
9-12.IC.SLE.1 Explain the beneficial and harmful effects that intellectual property laws can have on innovation. Lessons
9-12.IC.SLE.2 Explain the privacy concerns related to the collection and generation of data through automated processes that may not be evident to users. Lessons
9-12.IC.SLE.3 Evaluate the social and economic implications of privacy in the context of safety, law, or ethics. Lessons
9-12.NI.NCO.1 Evaluate the scalability and reliability of networks, by describing the relationship between routers, switches, servers, topology, and addressing. Lessons
9-12.NI.C.1 Give examples to illustrate how sensitive data can be affected by malware and other attacks. Lessons
9-12.NI.C.2 Recommend security measures to address various scenarios based on factors such as efficiency, feasibility, and ethical impacts. Lessons
9-12.NI.C.3 Compare various security measures, considering tradeoffs between the usability and security of a computing system. Lessons
9-12.NI.C.4 Explain tradeoffs when selecting and implementing cybersecurity recommendations. Lessons