Georgia Game Design: GDAS8.2
CodeHS Lessons
Understand and implement environmental events such as camera inputs, lighting, accelerometers, and audio inputs.
| Standard |
| 5.6 Cameras and Multiplayers |
| 5.8 Particle Systems |
| 5.9 Sound Effects |
| 5.11 Make It Your Own |
| 7.1 Developing for VR |
| 7.2 Create a 3D World for VR |
| Standard |
| 4.2 Cameras |
| 4.4 Particle Systems |
| 4.5 Sound Effects |
| 4.7 Make It Your Own |
| Standard |
| 5.6 Cameras and Multiplayers |
| 5.8 Particle Systems |
| 5.9 Sound Effects |
| 5.11 Make It Your Own |
| 7.1 Developing for VR |
| 7.2 Create a 3D World for VR |