Please enable JavaScript to use CodeHS

Georgia Game Design: GDAS8.2

CodeHS Lessons

Understand and implement environmental events such as camera inputs, lighting, accelerometers, and audio inputs.

Standard
5.6 Cameras and Multiplayers
5.8 Particle Systems
5.9 Sound Effects
5.11 Make It Your Own
7.1 Developing for VR
7.2 Create a 3D World for VR
Standard
7.2 Cameras
7.4 Particle Systems
7.5 Sound Effects
7.6 Make It Your Own
Standard
4.2 Cameras
4.4 Particle Systems
4.5 Sound Effects
4.6 Make It Your Own
Standard
4.2 Cameras
4.4 Particle Systems
4.5 Sound Effects
4.7 Make It Your Own