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Georgia Game Design: GDAS7.4

CodeHS Lessons

Create fire particle events, audio events, and object state events (e.g., inventory levels, timers).

Standard
4.6 Menu and Heads-up Display
5.7 Lighting Effects
5.8 Particle Systems
5.9 Sound Effects
Standard
4.3 Lighting Effects
4.4 Particle Systems
4.5 Sound Effects