Georgia Game Design: GDAS5.1
CodeHS Lessons
Explore the phenomena and apply Newtonian physics to static & dynamic systems for animation.
| Standard |
| 4.1 Sprites and Animations |
| 4.2 Tilemaps |
| 4.4 Scripting Mechanics |
| 5.2 Game Physics |
| 5.4 Character Rigging and Animation |
| 7.2 Create a 3D World for VR |
| Standard |
| 4.1 Sprites and Animations |
| 4.2 Tilemaps |
| 4.4 Scripting Mechanics |
| 5.2 Game Physics |
| 5.4 Character Rigging and Animation |
| 7.2 Create a 3D World for VR |