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Georgia Game Design: GDAS5.1

CodeHS Lessons

Explore the phenomena and apply Newtonian physics to static & dynamic systems for animation.

Standard
4.1 Sprites and Animations
4.2 Tilemaps
4.4 Scripting Mechanics
5.2 Game Physics
5.4 Character Rigging and Animation
7.2 Create a 3D World for VR