Georgia Game Design: GDAS3.1
CodeHS Lessons
Introduce script binding, components, and prefabricated objects to projects.
| Standard |
| 2.4 Unity Basics |
| 4.2 Tilemaps |
| 5.1 Scene Building with Prefabs |
| 5.2 Game Physics |
| 5.3 Projectiles and Character Controllers |
| Standard |
| 3.1 Unity Basics |
| 3.2 Building a Scene with Prefabs |
| 3.3 Game Physics |
| Standard |
| 2.4 Unity Basics |
| 4.2 Tilemaps |
| 5.1 Scene Building with Prefabs |
| 5.2 Game Physics |
| 5.3 Projectiles and Character Controllers |