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Georgia Game Design: GDAS3.1

CodeHS Lessons

Introduce script binding, components, and prefabricated objects to projects.

Standard
2.4 Unity Basics
4.2 Tilemaps
5.1 Scene Building with Prefabs
5.2 Game Physics
5.3 Projectiles and Character Controllers
Standard
4.1 Unity Basics
4.2 Building a Scene with Prefabs
4.3 Game Physics
Standard
3.1 Unity Basics
3.2 Building a Scene with Prefabs
3.3 Game Physics
Standard
3.1 Unity Basics
3.2 Building a Scene with Prefabs
3.3 Game Physics