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GA AI: IT-FAI-3.2
CodeHS Lessons
Identify and describe Artificial Intelligence technologies students interact with frequently and determine what problems and/or needs the Artificial Intelligence is intended to solve.
Standard |
2.9 What is Artificial Intelligence? |
Standard |
1.1 What is Artificial Intelligence? |
1.2 Subsets of Artificial Intelligence |
10.1 Artificial Intelligence in Gaming |
Standard |
11.7 What is Artificial Intelligence? |
11.8 Artificial Intelligence in Gaming |
11.9 Building Tic Tac Toe |
11.10 Creating a Non Player Character |
Standard |
11.2 Artificial Intelligence in Gaming |
11.3 Building Tic Tac Toe |
11.4 Creating a Non Player Character |
11.8 Implementing Connect Four |
Standard |
1.1 What is Artificial Intelligence? |
1.2 Subsets of Artificial Intelligence |
2.1 Artificial Intelligence in Gaming |
2.2 Building Tic Tac Toe |
2.3 Creating a Non Player Character |
2.7 Implementing Connect Four |
Standard |
1.1 What is Artificial Intelligence? |
1.2 Subsets of Artificial Intelligence |
- What is CodeHS?
- Curriculum
- Platform
- Assignments
- Classroom Management
- Grading
- Gradebook
- Progress Tracking
- Lesson Plans
- Offline Handouts
- Problem Guides
- Practice
- Create
- Problem Bank
- Playlist Bank
- Quiz Scores
- Rostering
- Integrations
- Professional Development
- Stories
- Standards
- States
- Alabama
- Alaska
- Arizona
- Arkansas
- California
- Colorado
- Connecticut
- D.C.
- Delaware
- Florida
- Georgia
- Hawaii
- Idaho
- Illinois
- Indiana
- Iowa
- Kansas
- Kentucky
- Louisiana
- Maine
- Maryland
- Massachusetts
- Michigan
- Minnesota
- Mississippi
- Missouri
- Montana
- Nebraska
- Nevada
- New Hampshire
- New Jersey
- New Mexico
- New York
- North Carolina
- North Dakota
- Ohio
- Oklahoma
- Oregon
- Pennsylvania
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Texas
- Utah
- Vermont
- Virginia
- Washington
- West Virginia
- Wisconsin
- Wyoming
- State Standards
- Plans
- Resources
- Districts
- Share
- Contact Us
- Company