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GA 6-8: CSS.KC.6-8.27.2

CodeHS Lessons

Use scripting languages to create desired game mechanics, and to control the environment, user interface (UI), and character behaviors.

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9.10 The Physics of Sprites
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5.10 The Physics of Sprites
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3.5 The Physics of Sprites
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1.20 Using Data to Refine Game Mechanics
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1.20 Using Data to Refine Game Mechanics
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1.20 Using Data to Refine Game Mechanics
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4.10 The Physics of Sprites
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1.20 Using Data to Refine Game Mechanics
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1.20 Using Data to Refine Game Mechanics
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1.20 Using Data to Refine Game Mechanics
Standard
1.20 Using Data to Refine Game Mechanics
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1.20 Using Data to Refine Game Mechanics
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1.20 Using Data to Refine Game Mechanics
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1.21 Using Data to Refine Game Mechanics
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1.21 Using Data to Refine Game Mechanics
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1.20 Using Data to Refine Game Mechanics
Standard
1.20 Using Data to Refine Game Mechanics
Standard
1.20 Using Data to Refine Game Mechanics
Standard
3.5 The Physics of Sprites
Standard
5.10 The Physics of Sprites
Standard
1.20 Using Data to Refine Game Mechanics