APCSP20: CRD-2.F.7
CodeHS Lessons
The design phase of a program includes: brainstorming; planning and storyboarding; organizing the program into modules and functional components; the creation of diagrams that represent the layouts of the user interface; the development of a testing strategy for the program.
| Standard |
| 2.1 Practice PT: Pair-Programming Paint! |
| 18.1 Intro to Design Thinking |
| 18.2 Prototype |
| 18.3 Test |
| Standard |
| 2.1 Practice PT: Pair-Programming Paint! |
| 19.1 Intro to Design Thinking |
| 19.2 Prototype |
| 19.3 Test |
| Standard |
| 2.1 Practice PT: Pair-Programming Paint! |
| 20.1 Intro to Design Thinking |
| 20.2 Prototype |
| 20.3 Test |
| Standard |
| 3.1 Practice PT: Pair-Programming Obby |
| 17.1 Intro to Design Thinking |
| 17.2 Prototype |
| 17.3 Test |
| Standard |
| 12.1 Intro to Design Thinking |
| Standard |
| 11.1 Intro to Design Thinking |
| 11.2 Prototype |
| 11.3 Test |
| Standard |
| 2.1 Practice PT: Pair-Programming Paint! |
| 16.1 Intro to Design Thinking |
| 16.2 Prototype |
| 16.3 Test |
| Standard |
| 12.1 Intro to Design Thinking |
| 12.3 Prototype |
| 12.4 Test |
| Standard |
| 13.1 Intro to Design Thinking |
| 13.3 Prototype |
| 13.4 Test |
| Standard |
| 8.1 Intro to Design Thinking |
| 8.2 Prototype |
| 8.3 Test |
| Standard |
| 9.1 Intro to Design Thinking |
| 9.2 Prototype |
| 9.3 Test |
| Standard |
| 5.1 Intro to Design Thinking |
| 5.2 Prototype |
| 5.3 Test |
| Standard |
| 9.1 Intro to Design Thinking |
| 9.2 Prototype |
| 9.3 Test |
| Standard |
| 5.1 Intro to Design Thinking |
| 5.2 Prototype |
| 5.3 Test |
| Standard |
| 2.1 Practice PT: Pair-Programming Paint! |
| 18.1 Intro to Design Thinking |
| 18.2 Prototype |
| 18.3 Test |
| Standard |
| 6.1 Intro to Design Thinking |
| 6.2 Prototype |
| 6.3 Test |
| Standard |
| 15.1 Intro to Design Thinking (Duplicate) |
| 15.2 Prototype (Duplicate) |
| 15.3 Test (Duplicate) |