Utah Game Development Fundamentals 1: UT.GD1.3.2a
CodeHS Lessons
Identify considerations (strengths and weaknesses) when developing for a particular platform, or multiple platforms. Examples are: display size, hardware (performance, graphics, storage, etc.), input method, portability, affordability
| Standard |
| 4.6 Menu and Heads-up Display |
| 5.7 Lighting Effects |
| 7.1 Developing for VR |
| 12.2 Project: Gaming Platforms |
| Standard |
| 7.1 Project: Gaming Platforms |
| Standard |
| 4.6 Menu and Heads-up Display |
| 5.7 Lighting Effects |
| 7.1 Developing for VR |
| 12.2 Project: Gaming Platforms |