Please enable JavaScript to use CodeHS

Utah Game Development Fundamentals 1: UT.GD1.2.4a

CodeHS Lessons

Understand diegetic elements (elements that come from the world in the game -- sounds, graphics, etc.)

Standard
4.5 AI in Games
5.3 Projectiles and Character Controllers
5.5 Gameplay and Effects
5.7 Lighting Effects
5.8 Particle Systems
5.9 Sound Effects
7.2 Create a 3D World for VR
Standard
4.1 Gameplay and Effects
4.4 Particle Systems
4.5 Sound Effects