Utah Game Development Fundamentals 1: UT.GD1.2.3a
CodeHS Lessons
Design of World/Background (dark and gloomy, 8-bit art, photorealistic graphics, parallax, etc.)
| Standard |
| 22.4 MDA Framework |
| Standard |
| 1.3 MDA Framework |
| 4.1 Sprites and Animations |
| 5.1 Scene Building with Prefabs |
| 5.7 Lighting Effects |
| 6.1 Design Core Gameplay |
| Standard |
| 3.2 Building a Scene with Prefabs |
| 4.3 Lighting Effects |
| Standard |
| 1.3 MDA Framework |
| 4.1 Sprites and Animations |
| 5.1 Scene Building with Prefabs |
| 5.7 Lighting Effects |
| 6.1 Design Core Gameplay |