Utah Game Development Fundamentals 1: UT.GD1.2.2b
CodeHS Lessons
Create usability in game control (implement the ability for the player to change movements, switching views, etc.)
| Standard |
| 4.4 Scripting Mechanics |
| 5.2 Game Physics |
| 5.4 Character Rigging and Animation |
| 5.6 Cameras and Multiplayers |
| Standard |
| 3.3 Game Physics |
| 4.2 Cameras |
| 8.2 Character Animation |
| Standard |
| 4.4 Scripting Mechanics |
| 5.2 Game Physics |
| 5.4 Character Rigging and Animation |
| 5.6 Cameras and Multiplayers |