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Utah Game Development Fundamentals 1: UT.GD1.2.2b

CodeHS Lessons

Create usability in game control (implement the ability for the player to change movements, switching views, etc.)

Standard
4.4 Scripting Mechanics
5.2 Game Physics
5.4 Character Rigging and Animation
5.6 Cameras and Multiplayers
Standard
3.3 Game Physics
4.2 Cameras
8.2 Character Animation