Utah Game Development Fundamentals 1: UT.GD1.2.1c
CodeHS Lessons
Identify the feedback needed for progress in the game (defeating enemies, earning points, reducing health, specific sounds, winning screen, points earned, life lost, etc.)
| Standard |
| 22.4 MDA Framework |
| 22.5 Game Design Document (GDD) |
| Standard |
| 1.3 MDA Framework |
| 1.4 Game Design Document (GDD) |
| 4.6 Menu and Heads-up Display |
| 5.5 Gameplay and Effects |
| 5.9 Sound Effects |
| 5.10 Heads-up Display (HUD) Score |
| Standard |
| 2.4 Game Design Document (GDD) |
| Standard |
| 4.1 Gameplay and Effects |
| 4.5 Sound Effects |
| Standard |
| 1.3 MDA Framework |
| 1.4 Game Design Document (GDD) |
| 4.6 Menu and Heads-up Display |
| 5.5 Gameplay and Effects |
| 5.9 Sound Effects |
| 5.10 Heads-up Display (HUD) Score |