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Utah Game Development Fundamentals 1: UT.GD1.2.1c

CodeHS Lessons

Identify the feedback needed for progress in the game (defeating enemies, earning points, reducing health, specific sounds, winning screen, points earned, life lost, etc.)

Standard
1.3 MDA Framework
1.4 Game Design Document (GDD)
4.6 Menu and Heads-up Display
5.5 Gameplay and Effects
5.9 Sound Effects
5.10 Heads-up Display (HUD) Score
Standard
4.1 Gameplay and Effects
4.5 Sound Effects