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Utah Creative Coding: UT.CC.2.2a

CodeHS Lessons

Students will define a sprite and identify the types of sprites used in a game: character, background, text, static, animated, player/hero, enemy, obstacles, projectiles, food, rewards

Standard
9.2 Unpacking a Game
9.9 Your First Sprites
Standard
5.2 Unpacking a Game
5.9 Your First Sprites
Standard
1.2 Unpacking a Game
3.4 Your First Sprites
4.2 Mini Golf - Sprites
5.2 Projectiles - Cannon
5.5 Projectiles - Tower
6.2 Jumper - Character Prototype
6.3 Sprite Animations
6.4 Jumper - Character Animation
Standard
1.3 MDA Framework
Standard
4.2 Unpacking a Game
4.9 Your First Sprites
Standard
1.2 Unpacking a Game
3.4 Your First Sprites
4.2 Mini Golf - Sprites
5.2 Projectiles - Cannon
5.5 Projectiles - Tower
6.2 Jumper - Character Prototype
6.3 Sprite Animations
6.4 Jumper - Character Animation
Standard
5.2 Unpacking a Game
5.9 Your First Sprites