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Utah Creative Coding: UT.CC.2.2a
CodeHS Lessons
Students will define a sprite and identify the types of sprites used in a game: character, background, text, static, animated, player/hero, enemy, obstacles, projectiles, food, rewards
Standard |
9.2 Unpacking a Game |
9.9 Your First Sprites |
Standard |
5.2 Unpacking a Game |
5.9 Your First Sprites |
Standard |
1.2 Unpacking a Game |
3.4 Your First Sprites |
4.2 Mini Golf - Sprites |
5.2 Projectiles - Cannon |
5.5 Projectiles - Tower |
6.2 Jumper - Character Prototype |
6.3 Sprite Animations |
6.4 Jumper - Character Animation |
Standard |
1.3 MDA Framework |
Standard |
4.2 Unpacking a Game |
4.9 Your First Sprites |
Standard |
1.2 Unpacking a Game |
3.4 Your First Sprites |
4.2 Mini Golf - Sprites |
5.2 Projectiles - Cannon |
5.5 Projectiles - Tower |
6.2 Jumper - Character Prototype |
6.3 Sprite Animations |
6.4 Jumper - Character Animation |
Standard |
5.2 Unpacking a Game |
5.9 Your First Sprites |
- What is CodeHS?
- Curriculum
- Platform
- Assignments
- Classroom Management
- Grading
- Gradebook
- Progress Tracking
- Lesson Plans
- Offline Handouts
- Problem Guides
- Practice
- Create
- Problem Bank
- Playlist Bank
- Quiz Scores
- Rostering
- Integrations
- Professional Development
- Stories
- Standards
- States
- Alabama
- Alaska
- Arizona
- Arkansas
- California
- Colorado
- Connecticut
- D.C.
- Delaware
- Florida
- Georgia
- Hawaii
- Idaho
- Illinois
- Indiana
- Iowa
- Kansas
- Kentucky
- Louisiana
- Maine
- Maryland
- Massachusetts
- Michigan
- Minnesota
- Mississippi
- Missouri
- Montana
- Nebraska
- Nevada
- New Hampshire
- New Jersey
- New Mexico
- New York
- North Carolina
- North Dakota
- Ohio
- Oklahoma
- Oregon
- Pennsylvania
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Texas
- Utah
- Vermont
- Virginia
- Washington
- West Virginia
- Wisconsin
- Wyoming
- State Standards
- Plans
- Resources
- Districts
- Share
- Contact Us
- Company