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Unity Certified User Programmer: 2.4

CodeHS Lessons

Given a scenario where a specific type of input is required and the building blocks needed are provided, construct the necessary input listener including but not limited to the keyboard and touch input.

Standard
3.5 Player Controls
4.4 Scripting Mechanics
5.3 Projectiles and Character Controllers
5.6 Cameras and Multiplayers
7.2 Create a 3D World for VR