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Texas Video Game Programming: 3.D

CodeHS Lessons

create and customize new game elements such as characters, items, chests, quests, and monsters

Standard
11.1 Breakout
16.2 Basics
Standard
5.1 Scene Building with Prefabs
5.3 Projectiles and Character Controllers
5.4 Character Rigging and Animation
5.6 Cameras and Multiplayers
5.7 Lighting Effects
5.8 Particle Systems
5.9 Sound Effects
5.11 Make It Your Own
7.2 Create a 3D World for VR
7.3 VR Catch Game
8.3 Develop a Minimum Viable Product
Standard
27.1 Breakout
32.2 Basics
Standard
23.1 Breakout