K-2.1.A |
Apply prior knowledge to develop new ideas, products, and processes. |
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K-2.1.B |
Create original products using a variety of resources. |
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K-2.1.C |
Explore virtual environments, simulations, models, and programming languages to enhance learning. |
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K-2.1.D |
Create and execute steps to accomplish a task. |
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K-2.1.E |
Evaluate and modify steps to accomplish a task. |
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K-2.2.A |
Use communication tools that allow for anytime, anywhere access to interact, collaborate, or publish with peers locally and globally. |
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K-2.2.B |
Participate in digital environments to develop cultural understanding by interacting with learners of multiple cultures. |
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K-2.2.C |
Format digital information, including font attributes, color, white space, graphics, and animation, for a defined audience and communication medium. |
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K-2.2.D |
Select, store, and deliver products using a variety of media, formats, devices, and virtual environments. |
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K-2.3.A |
Use search strategies to access information to guide inquiry. |
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K-2.3.B |
Use research skills to build a knowledge base regarding a topic, task, or assignment. |
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K-2.3.C |
Evaluate the usefulness of acquired digital content. |
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K-2.4.A |
Identify what is known and unknown and what needs to be known regarding a problem and explain the steps to solve the problem. |
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K-2.4.B |
Evaluate the appropriateness of a digital tool to achieve the desired product. |
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K-2.4.C |
Evaluate products prior to final submission. |
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K-2.4.D |
Collect, analyze, and represent data using tools such as word processing, spreadsheets, graphic organizers, charts, multimedia, simulations, models, and programming languages. |
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K-2.5.A |
Adhere to acceptable use policies reflecting appropriate behavior in a digital environment. |
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K-2.5.B |
Comply with acceptable digital safety rules, fair use guidelines, and copyright laws. |
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K-2.5.C |
Practice the responsible use of digital information regarding intellectual property, including software, text, images, audio, and video. |
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K-2.6.A |
Use appropriate terminology regarding basic hardware, software applications, programs, networking, virtual environments, and emerging technologies. |
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K-2.6.B |
Use appropriate digital tools and resources for storage, access, file management, collaboration, and designing solutions to problems. |
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K-2.6.C |
Perform basic software application functions, including opening an application and creating, modifying, printing, and saving files. |
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K-2.6.D |
Use a variety of input, output, and storage devices. |
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K-2.6.E |
Use proper keyboarding techniques such as ergonomically correct hand and body positions appropriate for Kindergarten-Grade 2 learning. |
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K-2.6.F |
Demonstrate keyboarding techniques for operating the alphabetic, numeric, punctuation, and symbol keys appropriate for Kindergarten-Grade 2 learning. |
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K-2.6.G |
Use the help feature online and in applications. |
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