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TN HS: CS.AT.3

CodeHS Lessons

Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests.

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13.1 Project Prep and Development
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20.1 Let's Build Mastermind
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2.1 Practice PT: Pair-Programming Paint!
5.3 Functions and Parameters 3
7.5 Iterating Over an Array
7.6 Finding an Element in a List
7.7 Removing an Element From an Array
7.8 Simulation
9.1 Practice PT: Steganography
10.1 Practice PT: Create an Image Filter!
28.1 Breakout
29.1 Conway's Game of Life
29.2 Connect Four
30.1 Visualizing Music
31.1 Tic Tac Toe
36.1 Practice PT: The Shopping List
37.1 Practice PT: Testing 1, 2, 3 ...
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2.1 Practice PT: Pair-Programming Paint!
6.1 Practice PT: Tell a Story
7.2 Lists
7.3 For Loops and Lists
7.4 List Methods
9.1 Practice PT: Steganography
14.1 Present a Data-Driven Insight
18.2 Prototype
32.1 Practice PT: The Shopping List
31.1 Practice PT: Testing 1, 2, 3 ...
30.1 Let's Build Mastermind
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2.1 Practice PT: Pair-Programming Paint!
5.3 Functions and Parameters 3
7.5 Iterating Over an Array
7.6 Finding an Element in a List
7.7 Removing an Element From an Array
7.9 Simulation
12.1 Practice PT: Create an Image Filter!
31.1 Practice PT: Steganography
30.1 Breakout
36.1 Conway's Game of Life
36.2 Connect Four
33.1 Visualizing Music
34.1 Tic Tac Toe
42.1 Practice PT: The Shopping List
43.1 Practice PT: Testing 1, 2, 3 ...
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9.3 Define
9.4 Ideate
9.5 Prototype
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7.2 Planning Your Site
7.3 Creating Your Site
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17.1 Project Prep and Development
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17.1 Project Prep and Development
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14.1 Build Your Own App
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14.1 Build Your Own App
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4.1 Data Storytelling
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3.1 Data Storytelling
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12.3 Step-by-Step Arduino Project
12.4 Final Project
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14.3 Step-by-Step Arduino Project
14.4 Final Project
15.1 Project Prep and Development
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9.3 Follow a Step-by-Step Project
9.4 Final Project
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10.3 Follow a Step-by-Step Project
10.4 Final Project
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3.3 Follow a Step-by-Step Project
3.4 Final Project
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3.3 Step-by-Step Arduino Project
3.4 Final Project
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10.2 Prototype
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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12.1 Project Prep and Development
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18.1 Let's Build Mastermind
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11.1 Final Project
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10.2 Prototype
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10.15 Simulation
11.3 Prototype
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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12.2 Prototype
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2.1 Practice PT: Pair-Programming Paint!
5.3 Functions and Parameters 3
7.5 Iterating Over an Array
7.6 Finding an Element in a List
7.7 Removing an Element From an Array
7.8 Simulation
9.1 Practice PT: Steganography
10.1 Practice PT: Create an Image Filter!
27.1 Breakout
28.1 Conway's Game of Life
28.2 Connect Four
29.1 Visualizing Music
30.1 Tic Tac Toe
35.1 Practice PT: The Shopping List
36.1 Practice PT: Testing 1, 2, 3 ...
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19.1 Let's Build Mastermind
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10.4 Final Project
10.3 Follow a Step-by-Step Project
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7.1 Project Prep and Development
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17.1 Project Prep and Development
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17.1 Project Prep and Development
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13.1 Project Prep and Development
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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10.2 Prototype
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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4.3 Functions and Parameters 3
6.5 Iterating Over an Array
6.6 Finding an Element in a List
6.7 Removing an Element From an Array
6.8 Simulation
22.1 Breakout
23.1 Conway's Game of Life
23.2 Connect Four
24.1 Visualizing Music
25.1 Tic Tac Toe
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4.3 Functions and Parameters 3
6.5 Iterating Over an Array
6.6 Finding an Element in a List
6.7 Removing an Element From an Array
6.8 Simulation
23.1 Breakout
24.1 Conway's Game of Life
24.2 Connect Four
25.1 Visualizing Music
26.1 Tic Tac Toe
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7.4 Final Project
7.3 Follow a Step-by-Step Project
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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11.9 Building Tic Tac Toe
11.10 Creating a Non Player Character
12.2 Prototype
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9.2 Prototype
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4.5 Iterating Over an Array
4.6 Finding an Element in a List
4.7 Removing an Element From an Array
13.1 Breakout
14.1 Conway's Game of Life
14.2 Connect Four
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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6.2 Lists
6.3 For Loops and Lists
6.4 List Methods
8.2 Prototype
9.1 Let's Build Mastermind
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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4.2 Lists
4.3 For Loops and Lists
4.4 List Methods
5.2 Prototype
14.1 Let's Build Mastermind
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4.2 Lists
4.3 For Loops and Lists
4.4 List Methods
5.2 Prototype
14.1 Let's Build Mastermind
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14.3 Prototype
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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6.3 Define
6.4 Ideate
6.5 Prototype
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6.3 Define
6.4 Ideate
6.5 Prototype
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12.1 Planning Your Site
12.2 Creating Your Site
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8.3 Final Project
8.2 Follow a Step-by-Step Project
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14.1 Let's Build Mastermind
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6.2 Planning Your Site
6.3 Creating Your Site
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11.2 Planning Your Site
11.3 Creating Your Site
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3.1 Practice PT: Pair-Programming Obby
13.1 Present a Data-Driven Insight
17.2 Prototype
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12.2 Prototype
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2.2 Building Tic Tac Toe
2.3 Creating a Non Player Character
2.4 Recursion
2.5 Minimax
2.6 Exploring Depth and Pruning
2.7 Implementing Connect Four