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TN HS: CS.AT.3

CodeHS Lessons

Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests.

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13.1 Project Prep and Development
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21.1 Let's Build Mastermind
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2.1 Practice PT: Pair-Programming Paint!
5.3 Functions and Parameters 3
7.5 Iterating Over an Array
7.6 Finding an Element in a List
7.7 Removing an Element From an Array
7.8 Simulation
9.1 Practice PT: Steganography
10.1 Practice PT: Create an Image Filter!
28.1 Breakout
29.1 Conway's Game of Life
29.2 Connect Four
30.1 Visualizing Music
31.1 Tic Tac Toe
36.1 Practice PT: The Shopping List
37.1 Practice PT: Testing 1, 2, 3 ...
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2.1 Practice PT: Pair-Programming Paint!
6.1 Practice PT: Tell a Story
7.2 Lists
7.3 For Loops and Lists
7.4 List Methods
9.1 Practice PT: Steganography
14.1 Present a Data-Driven Insight
18.2 Prototype
32.1 Practice PT: The Shopping List
31.1 Practice PT: Testing 1, 2, 3 ...
30.1 Let's Build Mastermind
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9.3 Define
9.4 Ideate
9.5 Prototype
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7.2 Planning Your Site
7.3 Creating Your Site
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10.2 Planning Your Site
10.3 Creating Your Site
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2.1 Practice PT: Pair-Programming Paint!
5.3 Functions and Parameters 3
7.5 Iterating Over an Array
7.6 Finding an Element in a List
7.7 Removing an Element From an Array
7.9 Simulation
11.1 Practice PT: Create an Image Filter!
31.1 Practice PT: Steganography
30.1 Breakout
36.1 Conway's Game of Life
36.2 Connect Four
33.1 Visualizing Music
34.1 Tic Tac Toe
42.1 Practice PT: The Shopping List
43.1 Practice PT: Testing 1, 2, 3 ...
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17.1 Project Prep and Development
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17.1 Project Prep and Development
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14.1 Build Your Own App
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14.1 Build Your Own App
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4.1 Data Storytelling
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3.1 Data Storytelling
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12.3 Step-by-Step Arduino Project
12.4 Final Project
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14.3 Step-by-Step Arduino Project
14.4 Final Project
15.1 Project Prep and Development
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9.3 Follow a Step-by-Step Project
9.4 Final Project
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10.3 Follow a Step-by-Step Project
10.4 Final Project
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3.3 Follow a Step-by-Step Project
3.4 Final Project
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3.3 Step-by-Step Arduino Project
3.4 Final Project
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10.2 Prototype
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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12.1 Project Prep and Development
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18.1 Let's Build Mastermind
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11.1 Final Project
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10.2 Prototype
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10.15 Simulation
11.3 Prototype
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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12.2 Prototype
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2.1 Practice PT: Pair-Programming Paint!
5.3 Functions and Parameters 3
7.5 Iterating Over an Array
7.6 Finding an Element in a List
7.7 Removing an Element From an Array
7.8 Simulation
9.1 Practice PT: Steganography
10.1 Practice PT: Create an Image Filter!
27.1 Breakout
28.1 Conway's Game of Life
28.2 Connect Four
29.1 Visualizing Music
30.1 Tic Tac Toe
35.1 Practice PT: The Shopping List
36.1 Practice PT: Testing 1, 2, 3 ...
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19.1 Let's Build Mastermind
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10.4 Final Project
10.3 Follow a Step-by-Step Project
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7.1 Project Prep and Development
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17.1 Project Prep and Development
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17.1 Project Prep and Development
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13.1 Project Prep and Development
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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10.2 Prototype
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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4.3 Functions and Parameters 3
6.5 Iterating Over an Array
6.6 Finding an Element in a List
6.7 Removing an Element From an Array
6.8 Simulation
22.1 Breakout
23.1 Conway's Game of Life
23.2 Connect Four
24.1 Visualizing Music
25.1 Tic Tac Toe
Standard
4.3 Functions and Parameters 3
6.5 Iterating Over an Array
6.6 Finding an Element in a List
6.7 Removing an Element From an Array
6.8 Simulation
23.1 Breakout
24.1 Conway's Game of Life
24.2 Connect Four
25.1 Visualizing Music
26.1 Tic Tac Toe
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7.4 Final Project
7.3 Follow a Step-by-Step Project
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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11.9 Building Tic Tac Toe
11.10 Creating a Non Player Character
12.2 Prototype
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9.2 Prototype
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4.5 Iterating Over an Array
4.6 Finding an Element in a List
4.7 Removing an Element From an Array
13.1 Breakout
14.1 Conway's Game of Life
14.2 Connect Four
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6.3 Data Storytelling
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11.3 Present a Data-Driven Insight
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5.2 Lists
5.3 For Loops and Lists
5.4 List Methods
11.3 Building Tic Tac Toe
11.4 Creating a Non Player Character
11.5 Recursion
11.6 Minimax
11.7 Exploring Depth and Pruning
11.8 Implementing Connect Four
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9.3 Define
9.4 Ideate
9.5 Prototype
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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6.2 Lists
6.3 For Loops and Lists
6.4 List Methods
8.2 Prototype
9.1 Let's Build Mastermind
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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4.2 Lists
4.3 For Loops and Lists
4.4 List Methods
5.2 Prototype
14.1 Let's Build Mastermind
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4.2 Lists
4.3 For Loops and Lists
4.4 List Methods
5.2 Prototype
14.1 Let's Build Mastermind
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12.1 Planning Your Site
12.2 Creating Your Site
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12.1 Planning Your Site
12.2 Creating Your Site
13.3 Define
13.4 Ideate
13.5 Prototype
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14.3 Prototype
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15.4 Final Project
15.3 Follow a Step-by-Step Project
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6.3 Define
6.4 Ideate
6.5 Prototype
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6.3 Define
6.4 Ideate
6.5 Prototype
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8.3 Final Project
8.2 Follow a Step-by-Step Project
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14.1 Let's Build Mastermind
Standard
6.2 Planning Your Site
6.3 Creating Your Site
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11.2 Planning Your Site
11.3 Creating Your Site
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3.1 Practice PT: Pair-Programming Obby
13.1 Present a Data-Driven Insight
17.2 Prototype
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2.2 Building Tic Tac Toe
2.3 Creating a Non Player Character
2.4 Recursion
2.5 Minimax
2.6 Exploring Depth and Pruning
2.7 Implementing Connect Four
Standard
15.4 Final Project
15.3 Follow a Step-by-Step Project