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Nevada CS II Framework

Standards

Standard Description
CS.1.1.2 Describe how artificial intelligence drives many software and physical systems Lessons
CS.1.1.3 Implement an artificial intelligence algorithm to play a game against a human opponent or solve a problem Lessons
CS.1.1.4 Use and adapt classic algorithms to solve computational problems Lessons
CS.1.1.5 Develop classic algorithms in code to solve computational problems Lessons
CS.1.2.2 Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions Lessons
CS.1.3.3 Implement arrays in code Lessons
CS.1.3.4 Implement ArrayLists and LinkedLists in code Lessons
CS.1.4.3 Construct solutions to problems using student-created components, such as procedures, modules and/or objects Lessons
CS.1.4.4 Analyze a large-scale computational problem and identify generalizable patterns that can be applied to a solution Lessons
CS.1.4.5 Demonstrate code reuse by creating programming solutions using libraries and APIs Lessons
CS.1.5.6 Plan and develop programs for broad audiences using a software life cycle process Lessons
CS.1.5.7 Explain security issues that might lead to compromised computer programs Lessons
CS.1.5.8 Develop programs for multiple computing platforms Lessons
CS.1.5.9 Use version control systems, integrated development environments (IDEs), and collaborative tools and practices (code documentation) in a group software project Lessons
CS.1.5.10 Develop and use a series of test cases to verify that a program performs according to its design specifications Lessons
CS.1.5.11 Modify an existing program to add additional functionality and discuss intended and unintended implications, e.g., breaking other functionality Lessons
CS.2.2.2 Categorize the roles of operating system software Lessons
CS.2.3.2 Illustrate ways computing systems implement logic, input, and output through hardware components Lessons
CS.3.1.3 Demonstrate the ability to store bit representation of real-world phenomena, characters, numbers, and images Lessons
CS.4.1.5 Evaluate computational artifacts to maximize their beneficial effects and minimize harmful effects on society Lessons
CS.4.3.4 Discuss the role of ethics in emerging technologies Lessons