Please enable JavaScript to use CodeHS

Nevada Advanced CS I: 2.1.1

CodeHS Lessons

Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests

Standard
13.1 Project Prep and Development
Standard
14.1 Project: Guess the Word
19.1 Project: Who Said It?
24.2 Tracy's Grid World
24.3 Turning Tracy
24.4 For Loops
24.5 Turning Tracy Using Angles
24.8 Artistic Effects
24.7 Functions
24.21 Putting Together Control Structures
Standard
18.4 Project Prep and Development
Standard
18.4 Project Prep and Development
29.1 Project: Who Said It?
Standard
21.4 Project Prep and Development
Standard
5.1 Define Your Product
5.3 Creating Your Data Collection Website
5.6 Making Decisions
7.2 Planning Your Site
7.3 Creating Your Site
7.5 Presenting Your Innovation
Standard
17.1 Project Prep and Development
Standard
17.1 Project Prep and Development
Standard
5.1 Recreate a Popular App
9.1 Currency Converter
11.3 Challenge: Scorekeeper Pt 8
12.1 Project: Image Feed
14.1 Build Your Own App
Standard
5.1 Recreate a Popular App
9.1 Currency Converter
14.1 Build Your Own App
Standard
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
8.1 Putting Together Control Structures
Standard
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
8.1 Putting Together Control Structures
Standard
1.6 Top Down Design and Decomposition in Karel
1.9 For Loops
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.16 Karel Challenges
13.19 Putting Together Control Structures
13.2 Tracy's Grid World
13.3 Turning Tracy
13.4 For Loops
13.5 Turning Tracy Using Angles
13.8 Functions
13.9 Artistic Effects
13.10 Top Down Design
Standard
2.6 Top Down Design and Decomposition in Karel
2.9 For Loops
2.11 If/Else Statements
2.12 While Loops in Karel
2.13 Control Structures Example
2.16 Karel Challenges
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.19 Putting Together Control Structures
Standard
2.6 Top Down Design and Decomposition in Karel
2.9 For Loops
2.11 If/Else Statements
2.12 While Loops in Karel
2.13 Control Structures Example
2.16 Karel Challenges
6.19 Putting Together Control Structures
6.2 Tracy's Grid World
6.3 Turning Tracy
6.4 For Loops
6.5 Turning Tracy Using Angles
6.8 Functions
6.9 Artistic Effects
6.10 Top Down Design
Standard
1.6 Top Down Design and Decomposition in Karel
1.9 For Loops
1.11 If/Else Statements
1.12 While Loops in Karel
1.13 Control Structures Example
1.16 Karel Challenges
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.1 Project: Guess the Word
12.1 Arduino Challenges
12.3 Step-by-Step Arduino Project
12.4 Final Project
15.1 Advanced Challenges with Tracy
Standard
14.1 Arduino Challenges
14.3 Step-by-Step Arduino Project
14.4 Final Project
15.1 Project Prep and Development
Standard
1.2 Tracy's Grid World
2.1 Turning Tracy
2.2 For Loops
2.3 Turning Tracy Using Angles
3.3 Functions
3.4 Artistic Effects
3.5 Top Down Design
8.1 Putting Together Control Structures
9.1 micro:bit Challenges
9.3 Follow a Step-by-Step Project
9.4 Final Project
Standard
10.1 micro:bit Challenges
10.3 Follow a Step-by-Step Project
10.4 Final Project
Standard
3.1 micro:bit Challenges
3.3 Follow a Step-by-Step Project
3.4 Final Project
Standard
3.1 Arduino Challenges
3.3 Step-by-Step Arduino Project
3.4 Final Project
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.13 Control Structures Example
11.16 Karel Challenges
11.12 While Loops in Karel
11.11 If/Else Statements
11.9 For Loops
11.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
12.1 Project Prep and Development
Standard
1.2 Tracy's Grid World
2.1 Turning Tracy
2.2 For Loops
2.3 Turning Tracy Using Angles
3.3 Functions
3.4 Artistic Effects
3.5 Top Down Design
6.1 Putting Together Control Structures
Standard
2.2 Tracy's Grid World
2.3 Turning Tracy
2.4 For Loops
2.5 Turning Tracy Using Angles
2.8 Functions
2.9 Artistic Effects
2.10 Top Down Design
2.19 Putting Together Control Structures
10.1 Project: Guess the Word
13.1 Advanced Challenges with Tracy
16.1 Project: Who Said It?
Standard
11.1 Final Project
Standard
13.2 Presenting Your Innovation
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
11.2 Prototype
11.3 Test
11.4 Project Prep and Development
Standard
2.2 Tracy's Grid World
2.3 Turning Tracy
2.4 For Loops
2.5 Turning Tracy Using Angles
2.8 Functions
2.9 Artistic Effects
2.10 Top Down Design
2.22 Putting Together Control Structures
12.1 Project: Guess the Word
16.1 Advanced Challenges with Tracy
18.1 Project: Who Said It?
Standard
11.3 Prototype
11.4 Test
11.5 Project Prep and Development
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.13 Control Structures Example
11.16 Karel Challenges
11.12 While Loops in Karel
11.11 If/Else Statements
11.9 For Loops
11.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.13 Control Structures Example
11.16 Karel Challenges
11.12 While Loops in Karel
11.11 If/Else Statements
11.9 For Loops
11.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
12.2 Prototype
12.3 Test
12.4 Project Prep and Development
Standard
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.19 Putting Together Control Structures
Standard
16.4 Project Prep and Development
Standard
11.2 Prototype
11.3 Test
11.4 Project Prep and Development
Standard
10.1 Artificial Intelligence in Gaming
18.19 Putting Together Control Structures
13.1 Project: Guess the Word
17.1 Project: Who Said It?
18.2 Tracy's Grid World
18.3 Turning Tracy
18.4 For Loops
18.5 Turning Tracy Using Angles
18.8 Functions
18.9 Artistic Effects
18.10 Top Down Design
Standard
10.2 Presenting Your Innovation
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
6.13 Control Structures Example
6.16 Karel Challenges
6.12 While Loops in Karel
6.11 If/Else Statements
6.9 For Loops
6.6 Top Down Design and Decomposition in Karel
10.1 micro:bit Challenges
10.4 Final Project
10.3 Follow a Step-by-Step Project
Standard
7.1 Project Prep and Development
Standard
17.1 Project Prep and Development
Standard
17.1 Project Prep and Development
Standard
13.1 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.13 Control Structures Example
11.16 Karel Challenges
11.12 While Loops in Karel
11.11 If/Else Statements
11.9 For Loops
11.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.13 Control Structures Example
11.16 Karel Challenges
11.12 While Loops in Karel
11.11 If/Else Statements
11.9 For Loops
11.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.13 Control Structures Example
11.16 Karel Challenges
11.12 While Loops in Karel
11.11 If/Else Statements
11.9 For Loops
11.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
6.2 Tracy's Grid World
6.3 Turning Tracy
6.4 For Loops
6.5 Turning Tracy Using Angles
6.6 Functions
6.7 Artistic Effects
6.8 Top Down Design
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.13 Control Structures Example
11.16 Karel Challenges
11.12 While Loops in Karel
11.11 If/Else Statements
11.9 For Loops
11.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
12.5 Project Prep and Development
Standard
13.5 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
14.13 Control Structures Example
14.16 Karel Challenges
14.12 While Loops in Karel
14.11 If/Else Statements
14.9 For Loops
14.6 Top Down Design and Decomposition in Karel
7.1 micro:bit Challenges
7.4 Final Project
7.3 Follow a Step-by-Step Project
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.13 Control Structures Example
11.16 Karel Challenges
11.12 While Loops in Karel
11.11 If/Else Statements
11.9 For Loops
11.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.19 Putting Together Control Structures
8.6 Top Down Design and Decomposition in Karel
8.9 For Loops
8.11 If/Else Statements
8.12 While Loops in Karel
8.13 Control Structures Example
8.16 Karel Challenges
Standard
3.2 Tracy's Grid World
3.3 Turning Tracy
3.4 For Loops
3.5 Turning Tracy Using Angles
3.8 Functions
3.9 Artistic Effects
3.10 Top Down Design
3.20 Putting Together Control Structures
6.2 Prototype
6.3 Test
6.4 Project Prep and Development
Standard
11.8 Artificial Intelligence in Gaming
11.9 Building Tic Tac Toe
11.10 Creating a Non Player Character
12.2 Prototype
12.3 Test
12.4 Project Prep and Development
Standard
9.2 Prototype
9.3 Test
9.4 Project Prep and Development
Standard
6.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.4 Turning Tracy
1.5 For Loops
1.6 Turning Tracy Using Angles
1.9 Functions
1.10 Artistic Effects
1.11 Top Down Design
1.20 Putting Together Control Structures
Standard
1.2 Tracy's Grid World
1.4 Turning Tracy
1.5 For Loops
1.6 Turning Tracy Using Angles
1.9 Functions
1.10 Artistic Effects
1.11 Top Down Design
1.20 Putting Together Control Structures
Standard
11.2 Artificial Intelligence in Gaming
11.3 Building Tic Tac Toe
11.4 Creating a Non Player Character
11.8 Implementing Connect Four
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.13 Control Structures Example
11.16 Karel Challenges
11.12 While Loops in Karel
11.11 If/Else Statements
11.9 For Loops
11.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
8.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
12.13 Control Structures Example
12.16 Karel Challenges
12.12 While Loops in Karel
12.11 If/Else Statements
12.9 For Loops
12.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
9.4 Project Prep and Development
16.2 Tracy's Grid World
16.3 Turning Tracy
16.4 For Loops
16.5 Turning Tracy Using Angles
16.8 Artistic Effects
16.7 Functions
16.21 Putting Together Control Structures
Standard
5.4 Project Prep and Development
13.1 Project: Who Said It?
Standard
9.4 Project Prep and Development
16.2 Tracy's Grid World
16.3 Turning Tracy
16.4 For Loops
16.5 Turning Tracy Using Angles
16.8 Artistic Effects
16.7 Functions
16.21 Putting Together Control Structures
Standard
5.4 Project Prep and Development
13.1 Project: Who Said It?
Standard
13.2 Prototype
13.3 Test
13.4 Project Prep and Development
Standard
12.1 Planning Your Site
12.2 Creating Your Site
Standard
8.2 Prototype
8.3 Test
8.4 Project Prep and Development
Standard
9.2 Prototype
9.3 Test
9.4 Project Prep and Development
Standard
14.3 Prototype
14.4 Test
14.5 Project Prep and Development
Standard
1.3 Tracy's Grid World
2.1 Turning Tracy
2.2 For Loops
2.3 Turning Tracy Using Angles
3.3 Functions
3.4 Artistic Effects
3.5 Top Down Design
6.1 Putting Together Control Structures
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
10.2 Prototype
10.3 Test
10.4 Project Prep and Development
Standard
1.2 Tracy's Grid World
1.3 Turning Tracy
1.4 For Loops
1.5 Turning Tracy Using Angles
1.8 Functions
1.9 Artistic Effects
1.10 Top Down Design
1.19 Putting Together Control Structures
11.13 Control Structures Example
11.16 Karel Challenges
11.12 While Loops in Karel
11.11 If/Else Statements
11.9 For Loops
11.6 Top Down Design and Decomposition in Karel
15.1 micro:bit Challenges
15.4 Final Project
15.3 Follow a Step-by-Step Project
Standard
8.2 Follow a Step-by-Step Project
8.3 Final Project
8.1 micro:bit Challenges
Standard
6.1 Project: Guess the Word
Standard
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
8.1 Putting Together Control Structures
Standard
1.3 Tracy's Grid World
2.2 Turning Tracy
2.3 For Loops
2.4 Turning Tracy Using Angles
3.3 Functions
3.4 Artistic Effects
3.6 Top Down Design
8.1 Putting Together Control Structures
Standard
14.1 Project: Guess the Word
Standard
11.2 Tracy's Grid World
11.3 Turning Tracy
11.4 For Loops
11.5 Turning Tracy Using Angles
11.8 Artistic Effects
11.7 Functions
11.21 Putting Together Control Structures
Standard
6.1 Project: Guess the Word
13.1 Project: Who Said It?
Standard
6.2 Planning Your Site
6.3 Creating Your Site
6.5 Presenting Your Innovation
Standard
11.2 Planning Your Site
11.3 Creating Your Site
11.5 Presenting Your Innovation
Standard
2.1 Artificial Intelligence in Gaming
2.2 Building Tic Tac Toe
2.3 Creating a Non Player Character
2.7 Implementing Connect Four
3.2 Building a Rule Based Chatbot
3.3 Building a Pattern Matching Chatbot
3.5 Creating an AI Chatbot
3.6 Project: Informational Chatbot
4.1 Introduction to Predictive Models
4.2 Correlation
4.3 Programming Linear Regression
4.4 Training and Testing Data
4.5 Multivariable Linear Regression
4.6 Classification and Logistic Regression
4.7 Building Unsupervised Models
4.8 Creating Your Own Predictive Model
Standard
2.2 Building a Rule Based Chatbot
2.3 Building a Pattern Matching Chatbot
2.5 Creating an AI Chatbot
2.6 Project: Informational Chatbot
Standard
10.2 Planning Your Site
10.3 Creating Your Site
10.5 Presenting Your Innovation
16.1 Define Your Product
16.3 Creating Your Data Collection Website
16.6 Making Decisions