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MO 6-8: AP.V.01

CodeHS Lessons

Create clearly named variables to store and manipulate information.

Standard
3.2 Variables and Types
25.10 Variables
28.3 Variables and Types
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9.2 Variables
Standard
19.2 Variables
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14.3 Variables and Types
Standard
12.3 Variables and Types
Standard
2.2 Variables
Standard
6.1 Using State to Control Values
6.2 Updating State with onPress
6.3 Using Mathematical Equations to Update State
6.6 Using Methods to Update String States
8.1 Conditionals and State Change
16.15 Variables
Standard
6.1 Using State to Control Values
6.2 Updating State with onPress
6.3 Using Mathematical Equations to Update State
6.4 Using Methods to Update String States
8.1 Conditionals and State Change
Standard
3.4 Under the Sea
8.3 Variables
8.4 The Draw Loop
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
9.5 Variables
9.9 Your First Sprites
Standard
4.4 Under the Sea
Standard
4.3 Variables
4.4 The Draw Loop
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
5.5 Variables
5.9 Your First Sprites
Standard
5.1 Variables
22.2 Under the Sea
Standard
1.4 Variables
2.1 The Draw Loop
2.2 Color Transitions
2.3 Shape Transformations
2.4 Direction
3.2 Mouse Data
3.3 Keyboard Data
Standard
2.3 Variables
3.4 Your First Sprites
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3.11 Variables
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3.2 Variables
6.11 Variables
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13.11 Variables
Standard
1.11 Variables
2.2 Variables and Types
3.4 Variables
7.3 Arithmetic, Comparison, and Logical Operators
Standard
3.2 Variables
5.4 Variables
10.3 Arithmetic, Comparison, and Logical Operators
Standard
4.1 Variables
5.4 Variables
7.3 Operators
Standard
2.4 Variables
7.3 Operators
Standard
1.4 Variables
2.3 Operators
Standard
1.4 Variables
2.3 Arithmetic, Comparison, and Logical Operators
Standard
1.4 Variables
2.3 Operators
Standard
3.2 Variables and Types
Standard
5.2 Variables
Standard
8.5 Variables
8.9 Your First Sprites
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
2.2 Variables and Types
Standard
2.11 Variables
3.2 Variables and Types
Standard
5.2 Variables
Standard
1.2 Variables and Types
16.11 Variables
Standard
2.4 Under the Sea
6.3 Variables
6.4 The Draw Loop
6.5 Color Transitions
6.6 Shape Transformations
6.7 Direction
6.8 Mouse Data
6.9 Keyboard Data
6.10 Project: Animate an Emoji
Standard
2.12 Variables
5.2 Variables and Types
Standard
6.2 Variables
19.2 Variables
Standard
6.2 Variables
Standard
1.10 Operators
11.2 Variables
Standard
4.3 Variables
4.4 The Draw Loop
4.5 Color Transitions
4.6 Shape Transformations
4.7 Direction
4.8 Mouse Data
4.9 Keyboard Data
4.10 Project: Animate an Emoji
5.5 Variables
5.9 Your First Sprites
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
10.4 Variables
12.3 Arithmetic, Comparison, and Logical Operators
Standard
1.4 Variables
3.4 Your First Sprites
10.4 Variables
11.3 Operators
Standard
4.4 Variables and Types
Standard
4.4 Variables and Types
Standard
4.4 Variables and Types
Standard
6.1 Programming Concepts
Standard
6.1 Using State to Control Values
6.2 Updating State with onPress
6.3 Using Mathematical Equations to Update State
6.6 Using Methods to Update String States
8.1 Conditionals and State Change
16.15 Variables
Standard
3.3 Variables and Types
18.11 Variables
Standard
1.11 Variables
3.4 Variables
9.3 Operators
Standard
3.2 Variables and Types
10.12 Variables
12.2 Variables
Standard
5.3 Variables and Types
Standard
1.4 Under the Sea
Standard
3.3 Variables
3.4 The Draw Loop
3.5 Color Transitions
3.6 Shape Transformations
3.7 Direction
3.8 Mouse Data
3.9 Keyboard Data
3.10 Project: Animate an Emoji
4.5 Variables
4.9 Your First Sprites
Standard
8.3 Variables
Standard
4.3 Variables and Types
Standard
4.2 Variables
Standard
23.1 Programming Concepts
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
5.2 Variables
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
6.10 Variables
7.2 Variables and Types
8.2 Variables
Standard
7.8 Variables
9.2 Variables and Types
10.2 Variables
Standard
8.10 Variables
9.2 Variables and Types
12.2 Variables
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
2.2 Variables
Standard
1.11 Variables
4.4 Variables
6.3 Operators
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
4.2 Variables
11.3 Variables
Standard
1.12 Variables
Standard
10.1 Programming Concepts
Standard
3.2 Variables
Standard
13.1 Programming Concepts
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
4.2 Variables and Types
16.10 Variables
Standard
4.2 Variables and Types
16.10 Variables
Standard
14.1 Programming Concepts
Standard
13.3 Variables and Types
Standard
10.4 Variables and Types
Standard
16.1 Programming Concepts
Standard
2.2 Variables
Standard
5.1 Variables
Standard
6.3 Variables
6.4 The Draw Loop
6.5 Color Transitions
6.6 Shape Transformations
6.7 Direction
6.8 Mouse Data
6.9 Keyboard Data
Standard
5.2 Variables
Standard
24.3 Variables and Types
Standard
5.1 Programming Concepts
Standard
1.11 Variables
3.4 Variables
14.3 Operators
Standard
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
5.10 Project: Animate an Emoji
Standard
2.2 Variables and Types
11.10 Variables
Standard
3.4 Variables
7.1 Operators
9.4 Variables
10.3 Arithmetic, Comparison, and Logical Operators
Standard
2.2 Variables and Types
Standard
2.3 Variables
3.4 Your First Sprites
Standard
5.1 Variables
Standard
2.2 Variables and Types
Standard
8.2 Variables
Standard
12.2 Variables
Standard
3.4 Variables
7.1 Operators
Standard
7.2 Variables and Types
Standard
1.4 Under the Sea
6.3 Variables
6.4 The Draw Loop
6.5 Color Transitions
6.6 Shape Transformations
6.7 Direction
6.8 Mouse Data
6.9 Keyboard Data
6.10 Project: Animate an Emoji
7.5 Variables
7.9 Your First Sprites
Standard
1.4 Under the Sea
6.3 Variables
6.4 The Draw Loop
6.5 Color Transitions
6.6 Shape Transformations
6.7 Direction
6.8 Mouse Data
6.9 Keyboard Data
6.10 Project: Animate an Emoji
7.5 Variables
7.9 Your First Sprites
Standard
2.4 Under the Sea
7.3 Variables
7.4 The Draw Loop
7.5 Color Transitions
7.6 Shape Transformations
7.7 Direction
7.8 Mouse Data
7.9 Keyboard Data
7.10 Project: Animate an Emoji
8.5 Variables
8.9 Your First Sprites
Standard
3.4 Under the Sea
8.3 Variables
8.4 The Draw Loop
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
9.5 Variables
9.9 Your First Sprites
Standard
5.5 Variables
5.6 The Draw Loop
Standard
4.2 Variables and Types
Standard
1.2 Variables and Types
Standard
2.3 Under the Sea
Standard
4.2 Variables and Types
Standard
5.3 Variables
5.4 The Draw Loop
5.5 Color Transitions
5.6 Shape Transformations
5.7 Direction
5.8 Mouse Data
5.9 Keyboard Data
Standard
7.2 Variables and Types
Standard
11.3 Variables and Types
Standard
6.3 Variables
6.4 The Draw Loop
6.5 Color Transitions
6.6 Shape Transformations
6.7 Direction
6.8 Mouse Data
6.9 Keyboard Data
Standard
10.1 Using State to Control Values
10.2 Updating State with onPress
10.3 Using Mathematical Equations to Update State
12.15 Variables
Standard
3.4 Under the Sea
8.3 Variables
8.4 The Draw Loop
8.5 Color Transitions
8.6 Shape Transformations
8.7 Direction
8.8 Mouse Data
8.9 Keyboard Data
8.10 Project: Animate an Emoji
9.5 Variables
9.9 Your First Sprites
Standard
2.2 Variables and Types
3.10 Variables