CSII-1.1 |
Document problem analysis through industry standards such as: flowcharts, functional specifications, user stories, etc. |
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CSII-1.2 |
Outline the problem assigned and describe the solution. |
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CSII-1.3 |
Use puzzles and games to enhance problem solving skills. |
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CSII-1.4 |
Recognize language appropriate planning and designing tools (for example: flowcharts, UML diagrams, pseudocode, use cases). |
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CSII-1.5 |
Modify an existing program, such as a template, to add additional functionality and discuss intended and unintended implications. |
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CSII-1.6 |
Justify what programming methodology to use (object oriented or procedural). |
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CSII-2.1 |
Design a solution to a problem by working in a team. |
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CSII-2.2 |
Explore technologies that can be used to collaborate with others of various cultures and career fields. |
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CSII-2.3 |
Utilize a problem solving approach to develop a solution using technology. |
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CSII-2.4 |
Analyze the work of peers and provide feedback. |
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CSII-2.5 |
Use version control systems, integrated development environments (IDEs), and collaborative tools and practices in a group software project. |
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CSII-3.1 |
Develop algorithms to determine a solution. |
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CSII-3.2 |
Assess the use of algorithms to provide a solution. |
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CSII-3.3 |
Create pseudocode to describe a solution. |
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CSII-3.4 |
Create a program flowchart using ANSI standard flowcharting symbols to define a solution. |
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CSII-3.5 |
Explain how the algorithm can be used to solve a problem. |
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CSII-3.6 |
Apply Boolean logic and relational operations. |
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CSII-3.7 |
Demonstrate iteration in an algorithm. |
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CSII-3.8 |
Evaluate algorithms in terms of their efficiency, correctness, and clarity. |
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CSII-3.9 |
Illustrate the flow of execution of a recursive algorithm. |
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CSII-3.10 |
Integrate classic algorithms (sorting and searching) to solve computational problems. |
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CSII-3.11 |
Demonstrate the different methods for encoding data such as binary, decimal, hexadecimal, ASCII, and Unicode. |
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CSII-4.1 |
Define the process of programming. |
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CSII-4.2 |
Plan and develop programs for broad audiences using a software development lifecycle process (such as: Agile, waterfall, and spiral). |
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CSII-4.3 |
Adhere to industry standard programming conventions for accuracy and readability. |
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CSII-4.4 |
Demonstrate code reuse by creating programming solutions using libraries and APIs. |
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CSII-4.5 |
Create an advanced computer program that corresponds to an algorithm or proposed solution. |
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CSII-4.6 |
Implement fundamental programming constructs, including data types, control structures, methods, and arrays. |
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CSII-4.7 |
Compare local scope and global scope. |
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CSII-4.8 |
Create programmer defined functions and methods to break down program logic and support reuse. |
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CSII-4.9 |
Recognize the order of operations used by a computer when performing calculations. |
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CSII-4.10 |
Implement simple and compound conditionals (Boolean - not, and, or). |
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CSII-4.11 |
Demonstrate the relationship between classes and objects (instances). |
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CSII-4.12 |
Demonstrate the differences between instance variables and class variables |
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CSII-4.13 |
Demonstrate the differences between instance methods and class methods. |
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CSII-4.14 |
Apply inheritance, polymorphism, encapsulation, and abstraction in the context of Object Oriented Programming. |
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CSII-4.15 |
Compare the graphical user interface and the command line interface. |
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CSII-5.1 |
Predict and explain programming outcomes. |
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CSII-52 |
Identify cause/effect for input/output. |
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CSII-5.3 |
Understand input validation |
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CSII-5.4 |
Develop and use a series of test cases to verify that a program performs according to its design specifications. |
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CSII-5.5 |
Peer review documentation and code. |
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CSII-5.6 |
Differentiate between syntax, logic, and semantic errors. |
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CSII-5.7 |
Debug code using techniques such as: code tracing, print statements, boundary testing, breakpoints, etc. |
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CSII-5.8 |
Review computing artifacts to reduce bias, increase equity, and support accessibility. |
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CSII-6.1 |
Describe the function of a computing artifact (for example, code or design). |
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CSII-6.2 |
Identify the purposes of a computing artifact. |
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CSII-6.3 |
Explain concepts related to a computing artifact. |
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CSII-6.4 |
Describe how to use a computing artifact. |
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CSII-6.5 |
Explain cause/effect by interpreting input and output. |
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CSII-6.6 |
Create documentation for computing artifact such as comments or user manual/readme. |
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CSII-7.1 |
Examine the dynamic between privacy and security. |
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CSII-7.2 |
Explain the privacy concerns related to the collection and generation of data through implicit and explicit processes. |
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CSII-7.3 |
Evaluate the social and emotional implications of privacy in the context of safety, law, and ethics. |
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CSII-7.4 |
Give examples to illustrate how sensitive data can be affected by malware and other attacks. |
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CSII-7.5 |
Discuss the concepts and justifications for using secure design techniques. |
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CSII-7.6 |
Discuss the laws surrounding intellectual property. |
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CSII-8.1 |
Identify computer science occupations and the roles and responsibilities of each. |
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CSII-8.2 |
Report job outlook, demand, and projected wages for computer science careers. |
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CSII-8.3 |
Explore the job opportunities that are available in computer science. |
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CSII-8.4 |
Investigate post-secondary training opportunities and industry certifications that are available. |
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