Georgia Game Design: GDAS7.1
CodeHS Lessons
Create character states, and transition between states when a specified event occurs. Upload to online career portfolio.
| Standard |
| 4.1 Sprites and Animations |
| 4.5 AI in Games |
| 5.2 Game Physics |
| 5.4 Character Rigging and Animation |
| 7.2 Create a 3D World for VR |
| Standard |
| 8.2 Character Animation |
| Standard |
| 4.1 Sprites and Animations |
| 4.5 AI in Games |
| 5.2 Game Physics |
| 5.4 Character Rigging and Animation |
| 7.2 Create a 3D World for VR |