Georgia Game Design: GDAS3.4
CodeHS Lessons
Demonstrate an understanding of object states including states for game, player, item, and other objects in the game universe.
| Standard |
| 3.3 Declaring Variables |
| 4.5 AI in Games |
| 4.6 Menu and Heads-up Display |
| 5.2 Game Physics |
| 5.3 Projectiles and Character Controllers |
| 5.4 Character Rigging and Animation |
| 5.9 Sound Effects |
| 5.11 Make It Your Own |
| Standard |
| 3.3 Game Physics |
| 4.5 Sound Effects |
| 4.7 Make It Your Own |
| Standard |
| 3.3 Declaring Variables |
| 4.5 AI in Games |
| 4.6 Menu and Heads-up Display |
| 5.2 Game Physics |
| 5.3 Projectiles and Character Controllers |
| 5.4 Character Rigging and Animation |
| 5.9 Sound Effects |
| 5.11 Make It Your Own |