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Georgia Foundations of Interactive Design Framework

Standards

Standard Description
MS-CS-FID-1.1 Communicate effectively through writing, speaking, listening, reading, and interpersonal abilities. Lessons
MS-CS-FID-1.2 Demonstrate an understanding of collaborative interactions in the digital world. Lessons
MS-CS-FID-1.3 Model work-readiness traits required for success in the workplace including integrity, honesty, accountability, punctuality, time management, and respect for diversity. Lessons
MS-CS-FID-1.4 Exhibit critical thinking and problem-solving skills to locate, analyze, and apply information in career planning and employment situations. Lessons
MS-CS-FID-1.5 Present a professional image through appearance, behavior and language. Lessons
MS-CS-FID-1.6 Investigate educational requirements, job responsibilities, employment trends, and opportunities within information technology career pathways using credible sources. Lessons
MS-CS-FID-2.1 Identify the objectives (e.g., increase sales, promote new products, increase company awareness, target new customers) for the website’s target market. Lessons
MS-CS-FID-2.2 Specify website requirements, including timeline and resources, and organize them into a requirements document Lessons
MS-CS-FID-2.3 Find and evaluate similar websites (in terms of overall function and layout) using an evaluation instrument for side-by-side comparison. Consider major design elements (ease of use, responsiveness, adaptability to mobile, tablet and desktop, etc.). Lessons
MS-CS-FID-2.4 Evaluate a variety of web design tools and development platforms using an evaluation instrument and choose the appropriate platform. Lessons
MS-CS-FID-2.5 Create a plan on paper or in a word processing document that outlines the content of the website Lessons
MS-CS-FID-3.1 Identify graphical elements and the appropriate use of elements on a web site. Lessons
MS-CS-FID-3.2 Explore and apply color principles to digital products. Lessons
MS-CS-FID-3.3 Establish a brand through consistent use of graphics, color, layout and text. Lessons
MS-CS-FID-3.4 Analyze the look and layout of a website based on the first impression of content and page elements. Get feedback from independent users and incorporate where appropriate. Lessons
MS-CS-FID-4.1 Create and edit images and graphics for website publication. Lessons
MS-CS-FID-4.2 Plan, produce, and edit digital audio for website publication. Lessons
MS-CS-FID-4.3 Plan, produce, edit, and post a multimedia-rich video project to a website. Lessons
MS-CS-FID-4.4 Plan, produce, and edit animations for website publication. Lessons
MS-CS-FID-5.1 Create a test and debug plan. Resolve issues and fix any errors that surface during the test and debug process. Lessons
MS-CS-FID-5.2 Create an end user testing plan, get user feedback, and incorporate feedback into the final website Lessons
MS-CS-FID-5.3 Prepare website for publishing and promotion. Lessons
MS-CS-FID-6.1 Explore various game types, including role-playing games (RPG), real-time strategy (RTS), simulations, puzzles, educational, massively multiplayer online (MMO), and others. Lessons
MS-CS-FID-6.2 Create a Game Design Document (GDD), which includes, characters, story, theme, and gameplay mechanics. Lessons
MS-CS-FID-7.1 Create storyboards from the GDD that demonstrate game progression and consistent use of a theme. Lessons
MS-CS-FID-7.2 Use the GDD to design the wireframes and comprehensive layout for the user experience (UX). Lessons
MS-CS-FID-8.1 Create game elements, backgrounds, and characters. Lessons
MS-CS-FID-8.2 Use scripting languages to create desired game mechanics, and to control the environment, user interface (UI), and character behaviors. Lessons
MS-CS-FID-8.3 Plan, produce, and edit graphics and animations for game publication. Lessons
MS-CS-FID-8.4 Plan, produce, and edit digital audio for game publication. Lessons
MS-CS-FID-9.1 Create a test and debug plan. Resolve any issues and fix any errors that surface during the test and debug process. Lessons
MS-CS-FID-9.2 Create an end user testing plan, get user feedback, and incorporate feedback into the final game. Lessons
MS-CS-FID-9.3 Prepare final game for publishing prior to publishing to the target audience. Lessons