CA GS: D2.9
CodeHS Lessons
Demonstrate an understanding of interface design, hardware constraints on games, including processors and I/O devices, and nonhardware constraints.
| Standard |
| 4.6 Menu and Heads-up Display |
| 5.4 Character Rigging and Animation |
| 5.7 Lighting Effects |
| 5.10 Heads-up Display (HUD) Score |
| 7.1 Developing for VR |
| Standard |
| 4.6 User Interface (UI) |
| Standard |
| 4.6 Menu and Heads-up Display |
| 5.4 Character Rigging and Animation |
| 5.7 Lighting Effects |
| 5.10 Heads-up Display (HUD) Score |
| 7.1 Developing for VR |