- What is CodeHS?
- Curriculum
- Platform
- Assignments
- Classroom Management
- Grading
- Gradebook
- Progress Tracking
- Lesson Plans
- Offline Handouts
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- Practice
- Create
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- Rostering
- Integrations
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- Standards
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Arkansas Game Development and Design Year 3: CSGD.Y3.9.5
CodeHS Lessons
Utilize a level-appropriate game engine and supporting libraries (e.g., images, sounds, sprites, text effects)
Standard |
2.1 Game Engines |
2.4 Unity Basics |
5.1 Scene Building with Prefabs |
5.2 Game Physics |
5.4 Character Rigging and Animation |
5.6 Cameras and Multiplayers |
5.7 Lighting Effects |
5.8 Particle Systems |
5.9 Sound Effects |
5.10 Heads-up Display (HUD) Score |
5.11 Make It Your Own |
8.1 Prototyping and Testing |
Standard |
2.1 Intro to Unity |
3.1 Unity Basics |
3.2 Building a Scene with Prefabs |
3.3 Game Physics |
4.2 Cameras |
4.3 Lighting Effects |
4.4 Particle Systems |
4.5 Sound Effects |
4.6 User Interface (UI) |
4.7 Make It Your Own |
6.1 Prototyping and Testing |
8.2 Character Animation |
8.1 Model Creation |
- What is CodeHS?
- Curriculum
- Platform
- Assignments
- Classroom Management
- Grading
- Gradebook
- Progress Tracking
- Lesson Plans
- Offline Handouts
- Problem Guides
- Practice
- Create
- Problem Bank
- Playlist Bank
- Quiz Scores
- Rostering
- Integrations
- Professional Development
- Stories
- Standards
- States
- Alabama
- Alaska
- Arizona
- Arkansas
- California
- Colorado
- Connecticut
- D.C.
- Delaware
- Florida
- Georgia
- Hawaii
- Idaho
- Illinois
- Indiana
- Iowa
- Kansas
- Kentucky
- Louisiana
- Maine
- Maryland
- Massachusetts
- Michigan
- Minnesota
- Mississippi
- Missouri
- Montana
- Nebraska
- Nevada
- New Hampshire
- New Jersey
- New Mexico
- New York
- North Carolina
- North Dakota
- Ohio
- Oklahoma
- Oregon
- Pennsylvania
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Texas
- Utah
- Vermont
- Virginia
- Washington
- West Virginia
- Wisconsin
- Wyoming
- State Standards
- Plans
- Resources
- Districts
- Share
- Contact Us
- Company