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AR 9-12: CSL1.3.1

CodeHS Lessons

Define, store, and manipulate primitive data. NOTE: Primitive data can include, but is not limited to, bool, char, double, float, int. Defining and storing can include, but are not limited to, modifiers such as final, private, protected, public. Manipulating data can include, but is not limited to, arranging (including stacking and queuing), casting, rearranging, sorting.

1.5 Visualizing and Interpreting Data
1.6 Interpreting Data
5.2 Variables
1.8 Visualizing and Interpreting Data
1.9 Interpreting Data
5.2 Variables
3.2 Variables
6.11 Variables
6.12 User Input
1.10 Simulation
6.2 Variables
9.2 Variables
5.2 Variables
5.2 Variables
1.10 Simulation
5.3 Variables
4.3 Variables and Types
4.4 User Input
4.6 Casting
2.2 Variables and Types
2.3 User Input
2.5 Casting
2.2 Variables and Types
2.5 Casting
2.2 Variables
2.3 User Input
1.11 Variables
1.12 User Input
2.2 Variables and Types
3.4 Variables
2.11 Variables
2.12 User Input
3.2 Variables and Types
4.1 Variables
4.2 User Input
5.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
1.11 Variables
1.12 User Input
3.4 Variables
13.11 Variables
13.12 User Input
3.11 Variables
3.12 User Input
3.11 Variables
3.12 User Input
3.12 Variables
3.13 User Input
4.1 Variables
4.2 User Input