In this lesson students learn about the course objectives, the definition of game design, and the purpose of using game engines to design and build video games. They’ll complete a self-reflection assignment to help better understand their interest in game design and previous experience.
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In this lesson, students learn about the basic history of video games and the industry. Students will reflect on how video games evolved with technological improvements and changes to game design and development in the early years of the industry.
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In this lesson, students explore game genres and perspectives that are used to categorize different types of video games.
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In this lesson, students will learn about the huge impact the video game has had economically and on other non-game industries.
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In this lesson, students will explore and reflect on how video games have provided opportunities for people to connect socially since the 1970’s.
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