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Georgia Computer Science Principles

Georgia Computer Science Principles introduces students to the foundational concepts of computer science and programming in JavaScript. With a unique focus on creative problem solving and real-world applications, students are challenged to explore how computing and technology can impact the world.

Overview & Highlights

Level
High School
Contact Hours
125
Timeframe
Year

Course Overview

To view the entire syllabus, click here or click to explore the full course.

MODULES - 18

  • Introduction to Programming

    Karel is a dog that only knows how to move, turn left, and place tennis balls in his world. You can give Karel these commands to instruct him to do certain things. We use Karel to show you what it means to program, and allow you to focus on problem-solving.

  • Project: Pair-Programming Paint!

    In this project, students apply their knowledge of Karel to express their artistic side and create an image using Ultra Karel commands.

  • Programming with JavaScript

    Students learn the basics of JavaScript, including variables, user input, control structures, functions with parameters and return values, and basic graphics, how to send messages to objects.

  • JavaScript Control Structures

    Students learn how to use booleans and logical operators with control structures to make more advanced programs in JavaScript.

  • Functions and Parameters

    Students learn how to write reusable code with functions and parameters.

  • Project: Tell a Story

    Students apply what they've learned from the previous module to write reusable code with functions and parameters.

  • Basic Data Structures

    Students learn about lists and arrays which are essential basic data structures that any program will use.

  • Digital Information

    Students learn about the various ways to represent information digitally including number systems, encoding data, programmatically creating pixel images, comparing data encodings, compressing and encrypting data.

  • Project: Steganography

    Students apply knowledge about digital representation of data in a real-world application of using steganography to encrypt information.

  • Project: Create an Image Filter!

    Students apply data structure and digital information concepts together to create their own image filters.

  • The Internet

    Students explore the structure and design of the internet, and how this design affects the reliability of network communication, the security of data, and personal privacy.

  • Project: The Effects of the Internet

    Students apply their knowledge of the internet as they look at the impacts that it has on our world.

  • Data

    Students explore using computational tools to store massive amounts of data, manipulate and visualize data, find patterns in data, and pull conclusions from data.

  • Project: Present a Data-Driven Insight

    Students apply data concepts into a project where they can explore their own data application.

  • Project: The Impacts of Computing

    While the performance task is no longer a graded part of the AP test, the skills needed for the performance task are still a part of the curriculum. This module will give students a chance to apply these concepts in a project format.

  • Creative Development

    Students learn the theory and practice of user interface design. Students learn about what makes an engaging and accessible user interface and will employ an iterative design process including rapid prototyping and user testing to design and develop their own engaging web pages.

  • Final

    Final exam for the course.

  • Computer Science Careers

    Students take some time to explore and discover different computer science careers. Students will learn more about resumes and develop one of their own. Students will also research about professional student organizations and the benefits they offer to their members.


150
Lessons
129
Videos
257
Exercises
66
Challenges
209
Offline Handouts

Demo Programs

Explore programs that your students will build throughout this course!

Standards Alignment

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FAQ

Frequently Asked Questions

Which Georgia standards does this course align to?

It covers 100% of the Georgia Computer Science Principles standards. The CodeHS standards page shows each standard alongside the lesson that covers it.

Which Georgia pathways is this course in?

It is the 10th grade course in three Georgia CTAE pathways: Computer Science, Web Development, and Programming. CodeHS also lists it under the broader Georgia state pathway for grades 9 through 11.

What language do students program in?

JavaScript, throughout.

What does the course cover?

Programming in JavaScript, control structures, functions and parameters, basic data structures, digital information, the internet, data, and creative development, with projects on steganography, image filters, storytelling, data-driven insight and the impacts of computing. A midterm and a final are included, along with a pretest and posttest.

How long is the course?

About 125 contact hours, built to run across a full school year.

What should students take before this course?

Georgia Introduction to Software Technology is the 9th grade course that feeds into it in all three CTAE pathways. The course itself starts from the foundational concepts, so it does not assume prior programming.

Can students sit the AP Computer Science Principles exam after taking this course?

If students are interested in taking the AP test, they should take the AP Computer Science Principles course instead of the Georgia Computer Science course. They are similar courses, but the Georgia course has reduced material while the AP course has more AP practice. The AP course can be found at https://codehs.com/course/6166/overview