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KY 9-12: H-AP-19

CodeHS Lessons

Select and employ an appropriate component or library to facilitate programming solutions.*

8.10 Using the Math Class
12.3 Using a Class as a Client
12.17 Interfaces
2.10 Using the Math Class
5.5 Strings Methods
6.3 Using a Class as a Client
6.17 Interfaces
3.5 Strings Methods
4.3 Using a Class as a Client
4.17 Interfaces
1.8 Super Karel
11.8 Super Karel
14.5 Functions
11.8 Super Karel
14.5 Functions
11.8 Super Karel
14.5 Functions
11.8 Super Karel
14.5 Functions
11.8 Super Karel
14.5 Functions
11.8 Super Karel
14.5 Functions
11.8 Super Karel
14.5 Functions
11.8 Super Karel
14.5 Functions
6.8 Super Karel
9.5 Functions
11.8 Super Karel
14.5 Functions
11.8 Super Karel
14.5 Functions
1.9 Super Karel
4.7 JavaScript vs Karel
1.9 Super Karel
5.7 JavaScript vs Karel
1.10 Super Karel
5.7 JavaScript vs Karel
1.10 Super Karel
5.7 JavaScript vs Karel
7.1 Loops
12.1 Arduino Challenges
10.1 Loops
14.1 Arduino Challenges
2.1 Loops
3.1 Arduino Challenges