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Game Development in Unity (6.3)

Students will embark on an exciting journey to master the fundamentals of game design and programming. Through hands-on projects and engaging challenges using the Unity game engine and CodeHS lessons, students will learn to create interactive and visually captivating 2D and 3D games. This course equips students with essential programming skills in C# and Unity's scripting system while honing their problem-solving abilities and fostering creativity in game development. Note: Student devices must be able to download and install the Unity platform (not compatible on Chromebooks).

Overview & Highlights

Level
High School
Contact Hours
140
Timeframe
Year

Course Overview

To view the entire syllabus, click here or click to explore the full course.

MODULES - 2

  • Game Design

    Explore the world and evolution of video games. Students will learn about the history of video games and be introduced to the MDA framework as a tool to analyze and design games. Students explore game mechanics and discover methods for designing accessible games. They'll also practice creating a basic game design document.

  • Unity: A Game Engine

    Get hands-on with the Unity game engine. Students learn about different types of game engines and how to weigh benefits and tradeoffs of selecting a game engine for a development project. They'll also learn how to obtain and import game assets, set up a code editor, and import Unity C# scripts.


57
Lessons
94
Videos
168
Exercises
25
Offline Handouts

Demo Programs

Explore programs that your students will build throughout this course!

Customizable Assignments

Create and organize Assignments in any CodeHS course that you're teaching. You can even add custom assignments to pre-existing CodeHS courses.

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