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2nd Grade Computer Science

Loops

This module expands loop skills through pattern-following, creating a timer, incorporating peer feedback, and designing algorithms to move characters along a path.

Lessons

4.1 Loops: Follow the Path

  • Loops: Follow a Path

4.2 Making a Timer

  • Making a Timer

4.3 Two-Step Dance & Feedback

  • Two-Step Dance & Feedback

4.4 Algorithms: Connecting a Path

  • Algorithms: Connecting a Path

Courses that include this module