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2nd Grade Computer Science

Sequences & Events

This module builds sequencing and event skills using the grid, an interactive tap-a-mole game, and debugging practice.

Lessons

3.1 Introduction to the Grid

  • Introduction to the Grid

3.2 Tap-a-Mole Game

  • Tap-a-Mole Game

3.3 Debugging: Events and Sequences

  • Debugging: Events and Sequences

3.4 Getting Started & Sequences and Events Quiz

  • Getting Started & Sequences and Events

Courses that include this module