Utah Computer Science: 3rd Grade
- Level Elementary School
- Number of Lessons 34
- Grade 3rd
This course is aligned to UT standards and is designed to provide computer science instruction for Utah third grade students. It is meant to be taught approximately weekly.
To view the entire syllabus, click here or click to explore the full course.
Getting Started
Welcome to CodeHop!Students will learn how to log in and use the CodeHop Playground. This short introductory lesson can be used on its own, or right before a full lesson.Introduction to Computing SystemsStudents will be able to identify parts of the computing system and solve simple hardware and software problems.Computational Thinking: Design an Obstacle CourseStudents will be able to use Computational Thinking to design an obstacle course. |
Programming Introduction
Scout's Programming Expedition: Part 1This lesson is part of a sequential story-driven unit. Students will use basic programming commands to program a sprite to move and talk.Scout's Programming Expedition Part 2This lesson is part of a sequential story-driven unit. Students will follow along with a story. Students will add sprites and create a sequence to animate a story.Scout's Programming Expedition Part 3This lesson is part of a sequential story-driven unit. Students will create an animated Scout story using loops, events, looks, and motion blocks.Scout's Programming Expedition Part 4This lesson is part of a sequential story-driven unit. Students will create an animated Scout story using events, looks, and motion blocks.Drawing ToolsStudents will be able to create customized sprites and backdrops using the drawing tools. |
Sequences & Events
Sequences: Parallel ProgrammingStudents will be able to create a program using parallel sequences.EventsStudents will be able to create a program using events.Costumes, Backdrops, and AnimationsStudents will be able to create a program that includes animated sprites and interactive backdrops.Broadcast Messages: Marco PoloStudents will be able to use broadcast messages to trigger action between sprites in a program.Creative StorytellingStudents will be able to plan and animate a story using events and sequences. |
Loops
LoopsStudents will be able to explain that a loop repeats one or more instructions, and use loops in CodeHop.Debugging: Events and LoopsStudents will be able to decompose a program to debug and make the program run as intended.Pair Programming: Create a BandStudents will be able to collaborate through pair programming to design and code a band in CodeHop using keyboard inputs. |
Conditionals
Introduction to ConditionalsStudents will be able to explain what a conditional is in programming and create a program that uses if/then blocks.Conditionals: Color SenseStudents will be able to explain what a conditional is and use them in a program.Conditionals: Changing EffectsStudents will be able to create a program using conditionals.Complex Conditionals: Balloon GameStudents will be able to explain what an “if/then/else” conditional is and use it in a program.Remixing ProgramsStudents will be able to remix digital programs and give appropriate credit to original creators. |
Variables & Lists
VariablesStudents will be able to explain what a variable is and create and change the value of a variable in a program.Introduction to Comparison OperatorsStudents will be able to use comparison operators as the condition in an if/else block, and use numbers and variables as values in a comparison operator.I-Spy with ListsStudents will be able to create an I-Spy style activity using variables and lists. |
Functions
Introduction to FunctionsStudents will be able to create and use functions in a program.Functions Dance ProjectStudents will be able to create and use functions to call dance moves in a sequence that aligns with the music. |
Culmination Projects
Race Track GameStudents will be able to use drawing tools to design their own race car and race track, then program a racing game that tracks players' scores using conditionals, variables, and lists.Inquiry Project: Survey Bar GraphStudents will be able to follow the inquiry process and modify a program to display the results of their investigation. |
Digital Literacy
Impacts of Computing: IntroductionStudents will be able to explain how technology and culture influence each other and create a project showing a past technology, its present version, and and its positive and negative impacts.Cybersecurity IntroductionStudents will learn about cybersecurity, recognize online threats, and identify how to stay safe online.Data DetectivesStudents will be able to evaluate data for reliability and then analyze the data to draw conclusions and make predictions. |
Artificial Intelligence
Introduction to Training AIStudents will be able to observe and explain how an AI system’s decisions change when it is given more data.Creating Smart MachinesStudents will be able to describe how emerging technologies can be used and why people design and build new technology.Ask AI Better QuestionsStudents will be able to write clear prompts for AI and decide if the responses are reasonable. |