Nevada Computer Science and Integrated Technology: 1st Grade
- Level Elementary School
- Number of Lessons 40
- Grade 1st
This course belongs to the CodeHS Nevada K-5 Computer Science and Integrated Technology pathway. This course is designed to provide computer science instruction for Nevada 1st grade students, and it is aligned to the Nevada 1st Grade Computer Science and Integrated Technology Standards.
See the full syllabus for all topics and activities, or explore the course to try it out.
UNITS - 8 (40 lessons)
Students get an optional introduction to the CodeHop platform, practicing sequencing, motion, and events through the Scout Adventures story and unplugged card games.
Students build foundational sequencing and event-handling skills, applying computational thinking to everyday routines and interactive CodeHop projects.
Students learn to use repeat and forever loops to build engaging, interactive programs.
Students learn how characters can communicate using message blocks, applying these skills in interactive games while practicing debugging.
Students learn to build multi-scene projects by navigating between pages with "go to page" blocks.
Students learn to use the grid system to control character movement and organize animations in structured, goal-oriented projects.
Students apply their programming skills to design and build creative, personalized final projects.
Students build a foundational understanding of computers, software, online safety, data, and how AI makes decisions.
Explore a sample lesson from this course!
The course builds foundational sequencing, events, loops, message events, page navigation, and grid movement skills using CodeHopJr, plus digital literacy lessons on online safety, data, and how AI makes decisions.
The course is built specifically around Nevada's Computer Science and Integrated Technology standards for 1st grade, giving Nevada teachers a state-aligned curriculum.
No. The course is designed to support all 1st grade learners, regardless of prior computer science experience.
The course includes 36 lessons of about 45 minutes each, providing a full school year of material if teaching one lesson per week.
Students write and run programs in CodeHopJr, a block-based programming language embedded and saved directly in the platform.