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CodeHop by CodeHS

Nova Scotia Information and Communication Technology: Primary

This course is designed to provide computer science instruction for Nova Scotia primary students. Students learn programming and principles of computer science, including: computing systems, networks and the Internet, data analysis, algorithms and programming, and impacts of computing.

K Grade
9 Units
37 Lessons

What Students Will Learn

See the full syllabus for all topics and activities, or explore the course to try it out.

UNITS - 9 (37 lessons)

  • Unplugged Exploration

    This module uses unplugged activities to introduce sequencing and events through dance instructions, card games, and acting out cause-and-effect scenarios.

  • Getting Started

    This module builds foundational computer skills including mouse and keyboard use, basic computer components, responsible technology use, and computational thinking applied to morning routines.

  • Programming Exploration

    This sequential story-driven module has students explore the programming interface, adding and modifying characters, backgrounds, pages, and motion sequences to build a Scout adventure.

  • Sequences and Events

    This module builds sequence and event programming skills through drawing tools and show/hide and grow/shrink blocks, applying them to scenes like a snowball fight and underwater adventure alongside basic data collection.

  • Pages

    This module teaches students to build multi-page programs and navigate between pages using the "go to page" block.

  • Block Exploration

    This module explores speed, sound, and motion blocks to animate characters and personalize an "all about me" program, along with debugging practice.

  • Loops

    This module introduces repeat and forever loops to repeat code and create animations like a frog-and-rabbit interaction and a fireworks display.

  • Culmination Project

    This culminating module has students combine events, sequences, and loops to create an animated wildlife scene.

  • Digital Literacy

    This module covers digital citizenship basics including protecting private information, conducting research, and recognizing kind versus unkind online behavior.

Lesson Previews

Explore a sample lesson from this course!

FAQ

Frequently Asked Questions

What is the Nova Scotia ICT Primary course?

A one-year course that introduces young students to programming through a block-based coding platform. Students build computational thinking and problem-solving skills while creating simple animations, stories, and games.

How much instructional time does the course require?

36 hours total, with lessons around 30 minutes each. It's teacher-led, using an "I do, we do, you do" approach so students gain independence gradually.

What programming environment do students use?

CodeHopJr, a block-based coding platform where students build characters and scenes, then save and run their programs from their own account.

What key topics does the course cover?

Students build up core coding skills like sequencing, events, loops, and multi-page projects, working toward a final animation project. Alongside coding, they pick up early digital literacy skills like online kindness and simple data collection.

Does the course include any screen-free activities?

Yes. Before students start coding on a device, they practice sequencing and giving directions through hands-on activities like coding card mazes and step-by-step dance routines.