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Nova Scotia Information and Communication Technology: 4th Grade

Sequences and Events

This module builds programming skills with event blocks, algorithm design and evaluation, and broadcast messages, applying them to create a culturally-themed choose-your-own-path game.

Lessons

3.1 Events: Dot in Space

  • Events: Dot in Space

3.2 Creating Algorithms

  • Creating Algorithms

3.3 Broadcast Messages: Tell a Joke

  • Broadcast Messages: Tell a Joke

3.4 Choose Your Own Path: Elements of Culture

  • Choose Your Own Path: Elements of Culture