Nebraska Technology: Kindergarten
- Level Elementary School
- Number of Lessons 39
- Grade K
This course is designed to provide computer science and technology instruction for Nebraska Kindergarten students. Students learn programming and technology concepts, including: computing systems, networks and the Internet, data analysis, algorithms and programming, and impacts of computing.
See the full syllabus for all topics and activities, or explore the course to try it out.
UNITS - 10 (39 lessons)
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It's a one-year computer science course for kindergarten that introduces foundational programming concepts through a block-based programming language. Students develop computational thinking and problem-solving skills while creating interactive projects, animations, and games, with an emphasis on creativity and collaboration.
The course totals 36 contact hours, with each lesson running about 30 minutes. Teaching one lesson per week covers a full school year. It is teacher-led, using ready-to-use lesson plans that follow a consistent Introduction, Guided Practice, Independent Practice, Extension, and Reflection structure.
Students use a block-based programming interface where they write and run programs saved in their own accounts. The environment supports interactive, hands-on programming and lets students create and debug projects in a user-friendly interface, including a Scout-themed series of beginner projects.
Students build core programming skills like sequencing, events, and multi-page projects, while also developing digital literacy around online safety, keeping personal information private, data storage and networks, and understanding what AI can and can't do. The course wraps up with an introduction to productivity software, including basic word processing.
Yes. Students start with screen-free, hands-on activities like step-by-step dance sequences and coding card games where they give directions to move a character through a maze. They then move to hands-on digital projects, such as animating a Scout character, painting a fairy-tale scene, building a snowball fight sequence, and creating a multi-page dragon story.