Arkansas Computer Science: 3rd Grade
- Level Elementary School
- Number of Lessons 32
- Grade 3rd
This course is designed to provide computer science instruction for Arkansas 3rd grade students. Students learn programming and principles of computer science including: computing systems, research, algorithms and programming, and computer safety.
See the full syllabus for all topics and activities, or explore the course to try it out.
UNITS - 10 (32 lessons)
Students get comfortable with the CodeHop Playground and use computational thinking to plan solutions to problems.
Students use sequences, events, and animation to bring interactive stories and scenes to life.
Students use loops to repeat instructions, practice debugging, and learn to remix programs responsibly.
Students use conditionals to make decisions in their programs and create interactive games.
Students learn how variables, comparison operators, and lists store and use information in programs.
Students apply events, conditionals, and variables to build their own projects and collaborate digitally with peers.
Students build presentation and word processing skills using common productivity tools.
Students identify the parts of a computing system, troubleshoot simple problems, and learn how devices connect to networks.
Students learn to recognize online dangers, respond to cyberbullying, protect their digital footprint, and build healthy technology habits.
Students search for and evaluate information, analyze data to draw conclusions, and learn how digital files are stored.
Explore a sample lesson from this course!
Third graders program in the CodeHop Playground using parallel sequences, animations, loops, conditionals, variables, comparison operators, and lists, then apply these skills to build a digital pet and collaborate on a community event program. The course also covers Google and Microsoft productivity tools, computing systems and networks, online safety and cybersecurity, and evaluating and graphing data.
The course is aligned to the Arkansas K-4 Computer Science Standards. Lessons that are required to fully meet the state standards list their standard codes beside the lesson title in the course syllabus.
No. There are no prerequisites, and the course is designed to support all learners regardless of prior computer science experience. It opens with a lesson on logging in and using the CodeHop Playground, the block-based environment students use in grades 3 and up.
The course includes 36 lessons, each about 45 minutes long, designed to be taught across one school year. Concepts spiral across grade levels, so students can revisit and build on them the following year even if every lesson is not completed.
Yes. The Safety & Responsibility unit teaches students to recognize online dangers and cyberbullying, understand their digital footprint, learn cybersecurity basics, practice good digital etiquette, and create a plan for balancing screen time.