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Computer Science Explorations 1

The Computer Science Explorations 1 course is an introductory course for early middle school students. Students learn the basics of programming with Karel and Tracy the Turtle, computing, and digital citizenship.

Overview & Highlights

Level
Middle School
Contact Hours
50

Course Overview

To view the entire syllabus, click here or click to explore the full course.

MODULES - 5

  • Karel Adventures 1

    Students learn the basics of JavaScript as they follow Karel the Dog on two fun-filled adventures. Recommended for early middle school.

  • Karel Adventures 2

    Students learn the basics of JavaScript as they follow Karel the Dog on two fun-filled adventures.

  • Exploring Computing

    Students explore different technologies and the impact they have on our world.

  • Tracy the Turtle Adventures

    Students will learn how to use basic commands, variables, and functions in their programs using the Python programming language. Recommended for early middle school.

  • Exploring Digital Citizenship

    Students learn about Internet etiquette and how to stay safe on the world wide web.


50
Lessons
63
Videos
163
Exercises
3
Challenges
64
Offline Handouts

Demo Programs

Explore programs that your students will build throughout this course!

Course Resources

Here are a few examples of teacher resources and materials to use in the Computer Science Explorations 1 course

Standards Alignment

Showing top aligned frameworks
Standards Framework Alignment
Tennessee Middle School 71% View
Massachusetts 6-8 70% View
Connecticut 2 65% View

Customizable Assignments

Create and organize Assignments in any CodeHS course that you're teaching. You can even add custom assignments to pre-existing CodeHS courses.

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Actions for Teachers

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FAQ

Frequently Asked Questions

What grade level is this course for?

This course is designed for middle school students (grades 6-8).

Do my students need prior coding experience?

No. This is designed as an introductory computer science course.

What programming language(s) does the course use?

Students learn JavaScript and Python.

What concepts are taught?

Students learn sequencing, if/else statements, while and for loops, and functions through two Karel Adventures modules and a Tracy the Turtle module. They also explore computing topics (history of computing, hardware/software, cloud computing, IoT, ethics, and the future of computing including AI) and digital citizenship (digital footprint, cyberbullying, internet safety, privacy & security, information literacy, copyright, and hacking ethics).

How long is the course?

This course is approximately 50 instructional hours.

Does this course support differentiation for different learners?

Yes, every lesson comes with a Lesson Plan that includes a built-in "Modifications" section with suggested adjustments for advanced students, students needing additional support, and English Language Learners.